Request for Black Ops Characthers + Tutorial for fix the UV of BO Characthers
34 replies, posted
1- I'm Requesting for BO characters, I know that the UV is bugged, I'll teach to I have the skins.
2- THE TUTORIAL OF THE YEAR (HOW TO FIX UV MAPPER OF BO SKINS)=D
Lets Go.
OBS: Only with .3dr files =) / I dont make, because I dont know how to rig =)
1st Open your 3d ripper DX and ripper all BO skins '-'
2nd Open your 3d studio max and import the .3dr file
3rd Now delete the scene, leaving only the character and find textures folder (textures you need in .dds)
4th Download the DDS CONVERTER ( [URL]http://www.gamefront.com/files/3829638/dds_converter_v21.exe[/URL] )
5th Open It, and find the textures of the character.
6th After you converted the textures and put in a folder, back to the 3ds max.
7th Take the texture, and drag up the object that corresponds to it:
[IMG]http://1.bp.blogspot.com/-_9I1L6yWFYQ/ThrwHNw4a2I/AAAAAAAAAi0/sW-r76sfERs/s1600/1.JPG[/IMG]
will look like this:
[IMG]http://2.bp.blogspot.com/-10saIUGA8gw/ThrxXb4fmvI/AAAAAAAAAi4/IWrlDxROsus/s1600/2.JPG[/IMG]
8th- Now select this part and Tools>>Channel Info>> 6:Map [COPY] >> 1:Map [PASTE]
[IMG]http://4.bp.blogspot.com/-cf2ZFkdaPKA/Thrytc_1MhI/AAAAAAAAAjA/trLAO8_bnWA/s1600/5.JPG[/IMG]
Now's OK. And it will fix, thus:
[IMG]http://1.bp.blogspot.com/-E3M8YrZy870/ThrzUrh79VI/AAAAAAAAAjE/bNFIOkFxuzI/s1600/6.JPG[/IMG]
In the End:
[IMG]http://2.bp.blogspot.com/-WF1EecGsBws/Thr10DK-AII/AAAAAAAAAjI/HL9XS2kx3hs/s1600/7.JPG[/IMG]
[editline]11th July 2011[/editline]
Now, you finish a pack. PLEASE RELEASE !_!
Why don't you do it? seeing how you can edit the model and stuff.
You want fourth medal?
luxox_18 doing a pack with repaired coordinates. Be patient, no life.
[quote]Why don't you do it?[/quote]
Becouse he wants to have ready.
[quote]Now, you finish a pack. PLEASE RELEASE[/quote]
Don't cry, nolife. This is an order?
[QUOTE=Mrglitch2000;31048049]Why don't you do it? seeing how you can edit the model and shit.[/QUOTE]
Because I dont know how to rigg for gmod D: and I dont know how to rip em T position D:
Sweet. Hope this gets used soon.
[QUOTE=CptWolf;31048763]Because I dont know how to rigg for gmod D: and I dont know how to rigg em T position D:[/QUOTE]
Wrong!
You don't have gmod. You want convert these models to gta sa.
[QUOTE=Salva;31048955]Wrong!
You don't have gmod. You want convert these models to gta sa.[/QUOTE]
I have gmod :) Not in home. In my friend lan house "
[QUOTE=CptWolf;31049008]I have gmod :) Not in home. In my friend lan house "[/QUOTE]
BIG buuullshit!
[QUOTE=Salva;31049032]BIG buuullshit![/QUOTE]
You are a Bullshit.
CptWolf. This looks impressive. Do you think It's possible to fix UV on EVERY model? (Just wondering)
[QUOTE=coverop;31049897]You are a Bullshit.
CptWolf. This looks impressive. Do you think It's possible to fix UV on EVERYmodel? (Just wondering)[/QUOTE]
I'd assume so.
[QUOTE=coverop;31049897]You are a Bullshit.
CptWolf. This looks impressive. Do you think It's possible to fix UV on EVERYmodel? (Just wondering)[/QUOTE]
You got another topic where you got screenshots. =.=
A teraz wypierdalaj.
[QUOTE=coverop;31049897]You are a Bullshit.
CptWolf. This looks impressive. Do you think It's possible to fix UV on EVERYmodel? (Just wondering)[/QUOTE]
Yes. With all models without UV ( hands, sleeves and players ) :)
[QUOTE=CptWolf;31048763]Because I dont know how to rigg for gmod D: and I dont know how to rip em T position D:[/QUOTE]
There is always tutorials floating around the forums, just look around.
luxox_18 already doing a package of models.
Difficult to understand? lol
[QUOTE=Salva;31055061]luxox_18 already doing a package of models.
Difficult to understand? lol[/QUOTE]
The more people working on the models means that more ragdolls and props will be released. It's not hard to understand.
Hmm, my mistake xD.
I'm working in multiplayer models. I and my friend
[IMG]http://1.bp.blogspot.com/-jPNtkOmHYmc/Tht8xSFF0xI/AAAAAAAAAjM/VylPe3iSFa0/s1600/hardline.JPG[/IMG]
[QUOTE=Salva;31049032]BIG buuullshit![/QUOTE]
Wow, you sound like a fucking 11 year old who has nothing to do all day but complain about other people because they can do a better job than you. Honestly, so what if he doesn't have Gmod. He could use them as replacements for CSS or TF2. Have a fucking cry elsewhere, not on someone's thread.
[QUOTE=grishnakah;31060456]Wow, you sound like a fucking 11 year old who has nothing to do all day but complain about other people because they can do a better job than you. Honestly, so what if he doesn't have Gmod. He could use them as replacements for CSS or TF2. Have a fucking cry elsewhere, not on someone's thread.[/QUOTE]
If you don't know anything about me please stfu. I know a long time how fix uv's coordinates.
[img]http://iv.pl/images/40916419605371660455.png[/img]
[quote]can do a better job than you[/quote]
xD
I need a tutorial "how to rip in T pose" =/
[editline]12th July 2011[/editline]
[QUOTE=Salva;31064522]
[IMG]http://iv.pl/images/40916419605371660455.png[/IMG][/QUOTE]
Ur Woods dont have hair LOL! Or are in alpha?
[quote]Or are in alpha[/quote]
10 points! You have a brain, congratulations!
[quote]I need a tutorial "how to rip in T pose" =/[/quote]
Option "Search".
@Down
No. Maybe someone else.
[QUOTE=Salva;31066234]Option "Search".[/QUOTE]
I dont find D: Mr.Salva send the link for me? ;)
that's because I hate Brazilians, always steal ideas and never cant save a secrets
[QUOTE=mcmillan141;31088650]that's because I hate Brazilians, always steal ideas and never cant save a secrets[/QUOTE]
lol what is you problem?
[QUOTE=blophead;31088881]lol what is you problem?[/QUOTE]
ninguno, ninguno
[QUOTE=Salva;31051473]You got another topic where you got screenshots. =.=
A teraz wypierdalaj.[/QUOTE]
I heard SOME OF THE BO models CAN'T GET UV... maybe It was just the rumor...
[QUOTE=Mrglitch2000;31055115]The more people working on the models means that more ragdolls and props will be released. It's not hard to understand.[/QUOTE]
Yup around 4+ people are working on porting Mortal Kombat ragdolls right now. And trust me, the models that they are working is very impressive.
I have to admit - thanks for the tutorial. I had a similar issue with a different game and was getting about it by first saving then loading the sixth channel into the first. Your method is vastly faster.
Though I wonder why many games actually rip with the sixth channel instead of the first.
Oh shit!Its working!Thanks man :D Now we have many cool models!
Anyway,textures for models you can find in .iwd files with WinRar :D
having trouble with this,what does he mean by:- 3rd Now delete the scene, leaving only the character and find textures folder.
I only have 1 map channel, this is the only part I can think I might have wrong.
[editline]18th July 2011[/editline]
[url]http://www.mediafire.com/?nzjomj2oi5xgf5d[/url]
there's the models.Fix the uv on the zombie,
upload & I'll rig it.
[QUOTE=maccadoolie;31185254]having trouble with this,what does he mean by:- 3rd Now delete the scene, leaving only the character and find textures folder.
I only have 1 map channel, this is the only part I can think I might have wrong.
[editline]18th July 2011[/editline]
[url]http://www.mediafire.com/?nzjomj2oi5xgf5d[/url]
there's the models.Fix the uv on the zombie,
upload & I'll rig it.[/QUOTE]
Sweet, these models may be brought into Gmod sooner than I thought.
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