Hello, I'm wondering how (and if) it is possible to set the ground level for 3D max that makes it so that for example the legs of your model that has bones will not go through it.
This is pretty essential in animating something as I want to completely redo the Jockey infected from L4D2 into this little fella which would have its own skeleton, model, animations and sounds.
[url]https://sketchfab.com/models/d844779262944f1185a10a6870af29a7[/url]
However, currently, because the parts go through the floor, it's pretty hard to make something that looks good and it would take a long time to try to adjust the parts so that they don't go through it.
I'd appreciate any help.
PS: If I had the original animations from Dead Space, this would be much easier, but there isn't a way to get them for the moment so... ¯\_(ツ)_/¯
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