• gmod and blender - help with ragdolls, please!
    6 replies, posted
Hello! I'm a blender3D artist and trying to make a ragdoll for Gmod. I followed many tutorials but nothing seems to work. I'm able to make custom playermodels, so wanted to give a try to ragdolls too, but I really don't know what's wrong. The model and the bones are completely made by me. First I followed this tutorial step by step (using blender, but i was able to follow the 3Dmax tutorial with it): [url]http://www.facepunch.com/showthread.php?t=542906&highlight=mariokart[/url] Then BabyFawnLegs' tutorial here: [url]https://facepunch.com/showthread.php?t=1059314[/url] Here's the model in blender: [url]http://sta.sh/0jt9b19bdqk[/url] The Physic model: [url]http://sta.sh/01qv1jy470tq[/url] Model in HLMV: [url]http://sta.sh/0of7civao9c[/url] Final Result: [url]http://sta.sh/017vjln7xehw[/url] (the result is this model freezed in air and can't be moved, sometimes even disappairs) this is the QC file: [url]http://sta.sh/0hc8xasvc6l[/url] Any help is appreciated, thanx :) (sorry for bad english)
I can't help you, but the sta.sh link for the QC file does not work. Just a heads up :-)
Uh... As MrGeekabit said, the link for your QC file doesn't work. But I can already say the physic model is to precise. For the head, just make a ball (or 2 for the pompom) ! And did you make the physics in HLMV in "Physics" and copy them in the QC file ?
[QUOTE=MrGeekabit;52116377]I can't help you, but the sta.sh link for the QC file does not work. Just a heads up :-)[/QUOTE] Oops, thanx, I fixed it now [editline]17th April 2017[/editline] [QUOTE=Lukis;52116389]Uh... As MrGeekabit said, the link for your QC file doesn't work. But I can already say the physic model is to precise. For the head, just make a ball (or 2 for the pompom) ! And did you make the physics in HLMV in "Physics" and copy them in the QC file ?[/QUOTE] I fixed the QC file's link now and yes, I did the Physics in HLMV and copied to the QC file.
Try to make more simple physics like this (it's gimp made, so don't make this exactly, just replace the head with 2 balls) : [IMG]https://image.noelshack.com/fichiers/2017/16/1492448788-exemplephysasupprimer.png[/IMG]
[QUOTE=Lukis;52116450]Try to make more simple physics like this (it's gimp made, so don't make this exactly, just replace the head with 2 balls) : [IMG]https://image.noelshack.com/fichiers/2017/16/1492448788-exemplephysasupprimer.png[/IMG][/QUOTE] I did it now but sadly nothing changed.
The problem was resolved at the end. I had to remake the physic model :)
Sorry, you need to Log In to post a reply to this thread.