• Blender: How to create a collision properly?
    1 replies, posted
Hi all i got a little problem. I recently started to work with blender and got my model here now but if i compile it and make it source compatible it shows me the collision model like this in hammer. [IMG]http://abload.de/img/unbenanntklu8h.png[/IMG] I am still a newb in this and i tried several (possible) solutions. I simply cant find any good tutorials to create a collision model for source models. Anyone can help me? If you wanna see my QC file here it is but i think everything is fine with it. [CODE] $modelname "Opti\crucifix.mdl" $scale 26 $body mybody "crucifix" $staticprop $surfaceprop wood $cdmaterials "Opti" $sequence idle "crucifix" $collisionmodel "crucifix.smd" { $concave } [/CODE]
#closerequest Found myself out how to create perfect collision models
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