I need to get two effects:
1) The effect where particals pass by Gman in the intro of Half Life 2.
2) The masking effect also in that intro that shows stuff in Gmans face.
I want to know how to recreate them in Hammer.
Look at sdk_trainstation_01?
Okay yeah I found the env_starfield, but what about the mask effect?
env_starfield and env_screenoverlay
thanks!
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