• CSS Hexed Model problem
    5 replies, posted
I have caught myself in another Hexing predicament of the model becoming Black and Purple and I don't know what I have done wrong now. I will show you my paths and such for you guys to analyze. garrysmod\garrysmod\materials\models\player\CT_H46\ct_sas.vmt - ct_sas.vtf - ct_sas_glass.vmt - ct_sas_glass.vtf - ct_sas_glass_spec.vtf - ct_sas_normal.vtf ct_sas.vmt: [code]"vertexlitgeneric" { "$baseTexture" "models/player/CT_H46/ct_sas" "$envmap" "env_cubemap" "$bumpmap" "models/player/CT_H46/ct_sas_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.3 "$envmapsaturation" 0.7 "$envmaptint" "[ 0.36 0.36 0.36 ]" } [/code] ct_sas_glass.vtf: [code]"vertexlitgeneric" { "$baseTexture" "models/player/CT_H46/ct_sas_glass" // Specularity "$envmap" "env_cubemap" "$envmapmask" "models/player/CT_H46/ct_sas_glass_spec" // Transparency "$translucent" 1 } [/code] garrysmod\garrysmod\models\CT_H46\CT_H46.dx90.vtx - CT_H46.mdl - CT_H46.phy - CT_H46.sw.vtx - CT_H46.vtx - CT_H46.vvd CT_H46.mdl: [img]http://uppix.net/4/e/f/3276871d22a4fd173bc26b9e2fca1.png[/img] [img]http://uppix.net/5/0/8/12b8d7ceee9b81f567250a444a399.png[/img] Thank you for looking into it.
Bump.
What was the original model name and patH?
[QUOTE=wraithcat;31427860]What was the original model name and patH?[/QUOTE] I got the model from the GCF and it was in cstrike\models\player and all the files were found there. It was called "ct_sas".
Bump again.
Anyone.
Sorry, you need to Log In to post a reply to this thread.