• The Witcher 2
    24 replies, posted
Just calling in a request for ragdolls from The Witcher 2. From left to right: Triss, Geralt, Roche [IMG]http://bulk2.destructoid.com/ul/197264-177435-hd.jpg[/IMG] This could be another oppourtunity to get some knights and infantry models too since we don't have many around here. Not sure if there are tools for extracting the models since it uses RED Engine which they made for this game. Thanks for your time.
support!
I can extract all Witcher 2 files and convert textures to .dds. I'm waiting for model converter, after that I'll try convert models to Source,
Awesome. Awesome to the max.
Support!
Nice. BTW. I think teh Witcher face was better in The Witcher 1, but nvm. @Fighter111, how did you get the models?
I extracted them from pack0.dzip using QuickBMS with custom script. To view and convert textures I'm using Gibbed.RED.ResourceEdit. [img]http://puu.sh/2kGR[/img]
[QUOTE=Fighter111;30159729]I extracted them from pack0.dzip using QuickBMS with custom script. To view and convert textures I'm using Gibbed.RED.ResourceEdit. [img]http://puu.sh/2kGR[/img][/QUOTE] that guy with a beard it's a guard or what (sorry i only have the first game)
He's not guard, he is Zoltan, dwarf.
[QUOTE=Fighter111;30177510]He's not guard, he is Zoltan, dwarf.[/QUOTE] killed by steamroller
lol zoltan model in gmod can be awesome the first dwarf in garry's mod !!
2nd actually. There's a Gimli model around here.
the only character i want is iorveth that damn elf
[QUOTE=lonefirewarrior;30183125]2nd actually. There's a Gimli model around here.[/QUOTE] o yeah i remember but zoltan look more good than gimli
So yeah...let's get that fully nude Triss model... No, seriously, the opening scene to the castle siege has full-body nudity. But anyway, I approve of this also.
any news?
There's a blender importer for meshes, but I can't get it to work. Every time I go to load a mesh I get some error and it doesn't do anything. I must be doing something wrong as I don't really know blender too well. [URL]http://forum.xentax.com/viewtopic.php?f=16&t=6660[/URL]
I tried this importer and everything looks good in Blender, but when I'm trying export it to any file which 3DS Max can import, Blender exports with bad UVs (have to wrap UV's) and without bones, so it have to be rerigged. It will take a while to export any Witcher's model. If anybody want, I can uploud Blender files of Triss or other model.
[QUOTE=Fighter111;30307091]If anybody want, I can uploud Blender files of Triss or other model.[/QUOTE] That would be swell. :)
[QUOTE=Fighter111;30307091]I tried this importer and everything looks good in Blender, but when I'm trying export it to any file which 3DS Max can import, Blender exports with bad UVs (have to wrap UV's) and without bones, so it have to be rerigged. It will take a while to export any Witcher's model. If anybody want, I can uploud Blender files of Triss or other model.[/QUOTE] Might be best to try some SMD or psk exporter for blender. Those tend to work really well from my experience. Hell you can see SMD becoming the de facto format of choice in a number of modding communities that have nothing to do with source :P
Geralt looks funny.
I am able to extract from the dzip all the info from the "pack0" but then I am stuck. How do I get the mesh/textures to edit? I use blender but cannot import, load or magic button the files. I read someone converted files, any help?
I support this idea! Love both of the games and think it would be great if the models were imported into Garry's Mod!
So, what's up, Fighter111?
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