• extracting models with overtool...whats next?
    2 replies, posted
Hello Guys, I just extracted a skin via the amazing overtool. I got the raw and the unraw skins of a model. But I can't really find a information on what I should do next in order to import my model with the textures and animation into 3dsmax. Can someone point me to the right direction? I got a lot of files right now with some cryptic names, but I have no idea what I should do next with those files. I already googled a lot, but I can't find any useful informations. Thanks in advance
Use TaylorMouse's import tools to import the models into 3ds max [url]https://www.dropbox.com/sh/7psr5pwo2g2zjd9/AADhtuMzQzZg-HECBiOit_J4a?dl=0[/url] Tutorial here [url]https://www.youtube.com/watch?v=ljOBb1ggLDE[/url]
wow, amazing, that works like a charm. Thank you very much. Now i have the model and the animations imported, but not the meshes / skins. Any idea on that?
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