• Spacemarine porting spree.
    3,379 replies, posted
[TABLE="width: 750, align: center"] [TR] [TD][B]Spacemarine ports[/B][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][quote]http://www.garrysmod.org/downloads/?a=view&id=132068 [URL="http://www.garrysmod.org/downloads/?a=view&id=132068"][IMG]http://www.garrysmod.org/img/?t=dll&id=132068[/IMG][/URL][/quote] [/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][IMG]http://filesmelt.com/dl/guardsandmarine.png[/IMG][IMG]http://filesmelt.com/dl/renagadesandmarine.png[/IMG][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Includes: Female IG, Male IG, Renegade imperial guards, an ultramarine, a sister of battle, a lasgun and bolter and their respective clips[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]requirements: Bloo's enhanced citizens v2 [URL]http://www.garrysmod.org/downloads/?a=view&id=115471[/URL][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Bodygroups [code] Renegade 1:1 Good arm 1:2 Bare arm 2:1 Head 2:2 No head Male IG - standard - Full enclosed helmet body skips the helmet bodygroup 1:1 no helmet 1:2 helmet 2:1 standard trooper pauldrons 2:2 officer pauldrons 3:1 standard trooper greaves 3:2 officer greaves 4:1 no kneepads 4:2 officer kneepads 5:1 no gear pouches 5:2 gear pouches Female IG - standard - Full enclosed helmet body skips the helmet bodygroup 1:1 no helmet 1:2 Helmeted 2:1 trooper pauldrons 2:2 officer pauldrons 3:1 no kneepads 3:2 kneepads Sister of battle 1:1 backpack 1:2 no backpack 2:1 left pauldron 2:2 no lpauldron 3:1 rpauldron 3:2 no rpauldron 4:1 head 4:2 no head Lasgun 1:1 includes power cell 1:2 no powercell Bolter 1:1 includes magazine 1:2 no mag [/code][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Extra credit information: Bloo for enhanced citizens, Vasili for testing help as well as release poses, LT_C for texture help[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][B]Update 1[/B][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][IMG]https://dl.dropbox.com/u/6252145/misc%20ports/darkangels.png[/IMG][IMG]https://dl.dropbox.com/u/6252145/misc%20ports/CSM_update1.png[/IMG][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Darkangel, worldeater, gretchin, servo skull, some swords and fixes for the original pack (stuff from this one overwrite stuff from the last one)[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][quote][URL]http://www.garrysmod.org/downloads/?a=view&id=132122[/URL][/quote] [/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Pose credit once more to vasili.[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][B][size=2]Update 2[/B][/size][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][IMG]https://dl.dropbox.com/u/6252145/misc%20ports/spacemarine%20rel%20pictures/darkangels2.png[/IMG][IMG]https://dl.dropbox.com/u/6252145/misc%20ports/spacemarine%20rel%20pictures/guardsmen.png[/IMG][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][quote][URL]http://www.garrysmod.org/downloads/?a=view&id=132273[/URL][/quote] [/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Space marine update 2 Please remember to unpack each update one after the other. First the main file [URL]http://www.garrysmod.org/downloads/?a=view&id=132068[/URL] Then update 1 [URL]http://www.garrysmod.org/downloads/?a=view&id=132122[/URL] includes Dark angels third company reskin by JPsRcE A bunch of weapons including chaos bolters, ig grenade launchers, combat knives and similar.[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD]Pose credit - as always vasili[/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][size=2][B]Nirrty's release[/B][/size][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][QUOTE=Ilwrath;37444681]Well, I figured since they're going to be released, why wait until Joazzz finishes up his angry marines. [t]http://www.leet.cc/templarsandravens.png[/t] [t]https://dl.dropbox.com/u/4888695/spehss2.jpg[/t] [t]https://dl.dropbox.com/u/4888695/blacktemplars2.jpg[/t] If there are some problems, well, those will probably remain, I ported these like a year ago and haven't worked on them since. [B]Also, as mentioned earlier, use "vcollide_wireframe 1" when posing the Devastator Marine, since the Heavy Bolter ammo chute collision meshes aren't actually linked together because it was pretty much a test and I never rememebered to change it.[/B] And; [URL="https://dl.dropbox.com/u/4888695/WH40k%20Space%20Marine.7z"][IMG]https://dl.dropbox.com/u/4888695/download.png[/IMG][/URL][/QUOTE] [/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][/TD] [/TR] [TR] [TD][/TD] [/TR] [/TABLE]
Female soldiers. You deserve a high five just for that.
[QUOTE=lonefirewarrior;37298096]Female soldiers. You deserve a high five just for that.[/QUOTE] It's actually a shame that they only had the LT body. I'd have loved to make a normal goon (no hand guards, standard greaves) as well. But as it is I can't without doing some massive hacking around. So at least worked on the knee pads and pauldrons.
This is one of the finest things I have ever endorsed. Thank you :downs:
Speesh Mareens, Did i say it right? Thank you for this Wraith.
For the Emperor
Excellent... excellent indeed. Also, you can get the valkyrie [url=http://www.facepunch.com/showthread.php?t=878541]here[/url].
Amazing ports. I will have great use for these! [img]http://www.facepunch.com/fp/ratings/winner.png[/img]
These are some amazingly sexy models wraith, only critique I can think of is, one of the males head's appear to be missing smoothing. Did a little test pose [thumb]https://dl.dropbox.com/u/50169265/femkasrkin.jpg[/thumb]
[QUOTE=RyanH;37299052]Speesh Mareens, Did i say it right?[/QUOTE] spess mehreihns
[QUOTE=Cone;37300652]spess mehreihns[/QUOTE] spess mehrens [editline]18th August 2012[/editline] Is it just me, or is the bolter mag on backwards?
Forgive me if what I am asking is dumb, but is there a guide or something that will teach me how to re-rig these to use the valve skeleton, and apply citizen animations? If not, I could always manually animate them. [editline]18th August 2012[/editline] [QUOTE=keybladebearer;37300827]spess mehrens [editline]18th August 2012[/editline] Is it just me, or is the bolter mag on backwards?[/QUOTE] It is. I opened it in SFM, and it was backwards. That marine is going to have a hard time firing it.
[QUOTE=Kartoffel;37301306]Forgive me if what I am asking is dumb, but is there a guide or something that will teach me how to re-rig these to use the valve skeleton, and apply citizen animations? If not, I could always manually animate them. [editline]18th August 2012[/editline] It is. I opened it in SFM, and it was backwards. That marine is going to have a hard time firing it.[/QUOTE] I knew it. For you tutorial thing, I would just say search youtube, and then the valve dev wiki.
[QUOTE=keybladebearer;37301382]I knew it. For you tutorial thing, I would just say search youtube, and then the valve dev wiki.[/QUOTE] Thanks.
Awesome work on these, work brilliantly with lighting and such, i'm not the best of posers but where's what I whipped up :D [thumb]http://cloud-2.steampowered.com/ugc/596979049424322187/33DF2B1BC105E8BC15A6DFDD7753CA6BFD098D59/[/thumb]
Wraithcat what map/maps did you use for those pictures?
Awesome. :D
[QUOTE=Stankapotomus;37302408]Wraithcat what map/maps did you use for those pictures?[/QUOTE] if you look at the additional credits, you'd see the poses were done by vasili. That said, they're scenebuilds on rnl maps.
[QUOTE=wraithcat;37302759]if you look at the additional credits, you'd see the poses were done by vasili. That said, they're scenebuilds on rnl maps.[/QUOTE] Ahhh gotcha. Thanks man!
[I]"The Emperor provides!"[/I] Nice work on these, looking forward to pose with 'em!
Something tells me we're going to have some more good Guardsmen poses cropping up around 'ere soon.
goddammit you filthy whore! HAVE MY CHILDREN! I LOVE YOU
Amazing, I tried doing the Guard before but the rigging broke and I got mad. Best port ever I approve.
Finally! A better Space Marines model!
[QUOTE=bloocobalt;37307351]Amazing, I tried doing the Guard before but the rigging broke and I got mad. Best port ever I approve.[/QUOTE] [b]APPROVED[/b] [i]Bloocobalt, official model guy of Garry's Mod[/i]
Thank you very much, May the Emperor guide you.
Any possibility of having Captain Tidus?
Just finished this in SFM as a test of the models (including the Valkyre linked to earlier by Lt.C): [img_thumb]http://dl.dropbox.com/u/11652921/sm.jpg[/img_thumb] It was actually pretty damn hard to pose the Imperial Guards, as the two forearm bones confused the hell of me, not to mention the left overs of the Citizen bones. Also, atleast male_06 is unsmoothed, regarding the head. Other than that, good release!
[QUOTE=Fussy!;37314986]-epicness-[/QUOTE] It also appears that you put the bolter's magazine in correctly.
[QUOTE=Kartoffel;37315068]It also appears that you put the bolter's magazine in correctly.[/QUOTE] Had to do that manually, which is something I really shouldn't have to.
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