• Battlefield: Bad Company 2
    5 replies, posted
Is there anyone who can or already ported some models from BC2?
As far as I know it's impossible to port or rip models because the UV maps get lost in the process, and [I]no one[/I] wants to re UV map those models. Someone told me there's a way to do it without losing them but it's supposedly extremely difficult to do. I'd LOVE to see some ports but I guess we will just have to wait for some pro modder to make a program or something. Frostbite is a tight ass engine.
[QUOTE=nubblecakes;22511176]As far as I know it's impossible to port or rip models because the UV maps get lost in the process, and [I]no one[/I] wants to re UV map those models. Someone told me there's a way to do it without losing them but it's supposedly extremely difficult to do. I'd LOVE to see some ports but I guess we will just have to wait for some pro modder to make a program or something. Frostbite is a tight ass engine.[/QUOTE] Ok thanks.
[QUOTE=nubblecakes;22511176]As far as I know it's impossible to port or rip models because the UV maps get lost in the process, and [I]no one[/I] wants to re UV map those models. Someone told me there's a way to do it without losing them but it's supposedly extremely difficult to do. I'd LOVE to see some ports but I guess we will just have to wait for some pro modder to make a program or something. Frostbite is a tight ass engine.[/QUOTE] There was a modeler working on the Assault class. Haven't seen it for a while.
Corra said that he was doing something that allowed him to port things, but I don't know if he really has ported from there yet.
[QUOTE=The_J_Hat;22544144]Corra said that he was doing something that allowed him to port things, but I don't know if he really has ported from there yet.[/QUOTE] Atleast it is good to hear some progress on that.
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