• Model textures lose all detail?
    3 replies, posted
Hi, I've been slaving away trying to create models from maps for a project and I'm finally able to port from minecraft, open in hammer, convert to a model, compile and actually get the textures to link (safe to say a lot of searching and hard trial/error). BUT I've hit a massive dead end where my model textures (converted from map textures) have no detail whatsoever, just colour. This link shows a side by side of a house, the left being a map and the right being the compiled model made from the map. Please can somebody tell me what I've done wrong? worked real hard to get to here and just can't figure it out. [url]http://imgur.com/liQUHKa[/url] Any help really appreciated.
That's hammer correct? In that case it's normal behaviour as hammer automatically jumps to the lowest MIP very often.
No that's in sourcefilmmaker, the original map loaded and the. Mdl imported for comparison. Have a feeling its related to LOD but can't figure it out :-(
If it's just a SFM map, try setting all textures to no MIP - might fix it.
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