• In need of help in the form of a list of things I need to learn to create a single model
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I have a large school project due in about a month, and I chose to create a 3D model for Dota 2 in Blender. What I need is a list of things I need to know to create a model that could be accepted by Steam Workshop. I know that it's mostly experience, but simple things like, how to create a sharp edge, or how to remove a certain part. Thanks.
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