Is there a way to get a version of hlmv.exe functioning? I can't get my source sdk, steampiped Half Life 2, or Source Filmmaker versions to work. All of them will open, but none of them will actually view models. They will open the model, but noting will appear on screen. Has someone found a fix for this yet?
Make sure you have the Source SDK 2007 base installed and create a new 2007/2009 source mod. After getting that all set up, simply compile to the mod's directory or place the files you're wanting to view in that directory. If the mod isn't showing under the Source 2007 engine list, simply restart the SDK Launcher and it should show up.
Just as another method, it looks like Source Filmmaker's model viewer is working as well. I created a little GMOD setup for it that I compile content to.
[code]@echo off
set VPROJECT=D:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2
start bin/hlmv.exe
pause[/code]
replace "d:\program files (x86)\" where your steam folder is
save it as a .bat file
place in "common/half-life 2"
My 2007 mod's model viewer was more bugged than the rest, Source Filmmaker's wasn't working for me either.
That little bat file on the other hand, it works! Thank you all for your time and suggestions!
Well uh, sorta works. Many of the models "don't exist" even though they are right there in the .vpks but nothing a little extracting can't fix.
You can use the model viewer from the [game]/bin folder. This is the 'new' source SDK format, the old SDK available in the Steam TOOLS download doesn't really work anymore.
For example, you could use the Team Fortress 2 version to view orangebox models.
I assume the same for HL2! Try locate the model viewer in the hl2/bin folder (I can't remember the exact name, but it's something like mdlvwr.exe)
[QUOTE=Lugerman;42924114]You can use the model viewer from the [game]/bin folder. This is the 'new' source SDK format, the old SDK available in the Steam TOOLS download doesn't really work anymore.
For example, you could use the Team Fortress 2 version to view orangebox models.
I assume the same for HL2! Try locate the model viewer in the hl2/bin folder (I can't remember the exact name, but it's something like mdlvwr.exe)[/QUOTE]
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