• Damaged L4d zombies
    4 replies, posted
Just a request for someone to port 4 or 5 zombies from L4d2 that have the damage (blown of heads holes in theyre bellies blown off hands etc.) it will be very usefull so please anyone that can do it Please!
Original models have bodygroups. Change them. Just.
l4d1 has that . l4d2 however used some kind of shader that made parts of the zombie invisible and put gore inside the model
L4D2 commons are much harder though, as they are set to render the "Damage Cut-outs" whenever they get a specific injury, such as gunshots or dismemberments that'd have to be attached with a "Bone Attacher" STool if such would be used in Garry's Mod [QUOTE=The Jack;32268581]l4d2 used some kind of shader that made parts of the zombie invisible and put gore inside the model[/QUOTE] They use the "Infected" shader for gradients that make textures use less memory, currently Gmod doesn't have support for it and causes the models (if the shader isn't VertexLitGeneric) to become wireframe, a side-effect is that they show up covered in colors from yellow to blue and green
He's talking about when they're gored, not how they're colored.
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