• Error opening <dir> (Check for write enable), but the directory exists?
    4 replies, posted
Hi so I am experiencing this error... (trying to compile a model from tutorial here [url]https://www.youtube.com/watch?v=LWvAkJryAhI[/url]) [CODE] Compiling with Crowbar 0.44.0.0: "C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.qc" ... Compiling ".\cube.qc" ... qdir: "c:\users\krejzifik\desktop\gmmodelling\curproject\" gamedir: "E:\Steamgrynadfolder\Steamgry\steamapps\common\GarrysMod\garrysmod\" g_path: "cube.qc" Building binary model files... Working on "cube.qc" SMD MODEL cube.smd SMD MODEL anims\cube_idle.smd SMD MODEL cube_phys.smd WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! WARNING: Error with convex elements of cube_phys.smd, building single convex!!!! Model has 1 convex sub-parts Collision model completed. Computed Mass: 9.80 kg Nazwa pliku, nazwa katalogu lub sk&#136;adnia etykiety woluminu jest niepoprawna. --------------------- writing E:\Steamgrynadfolder\Steamgry\steamapps\common\GarrysMod\garrysmod\models/C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.mdl: Error opening E:\Steamgrynadfolder\Steamgry\steamapps\common\GarrysMod\garrysmod\models/C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.mdl! (Check for write enable) ... Compiling ".\cube.qc" finished. Check above for any errors. ... Compiling with Crowbar 0.44.0.0: "C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.qc" finished. [/CODE] but the file paths are existing (as the source wiki says "Studiomdl won't create folders that don't exist; you must manually create a path to your .mdl before compiling.") here is qc file [CODE] $modelname "C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.mdl" $scale 1 $model "cube" "cube.smd" $surfaceprop "metal" $cdmaterials "materials\" $sequence idle "anims\cube_idle.smd" fps 1 $collisionmodel "cube_phys.smd" { $automass $inertia 1 $damping 0 $rotdamping 0 $concave } [/CODE]
[QUOTE]E:\Steamgrynadfolder\Steamgry\steamapps\common\GarrysMod\garrysmod\models/C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.mdl[/QUOTE] This is not a valid directory. You have entered it wrong.
[QUOTE=James xX;52653719]This is not a valid directory. You have entered it wrong.[/QUOTE] erm tf? [url]http://imgur.com/a/QLHTM[/url]
[QUOTE=matik04;52653737]erm tf? [url]http://imgur.com/a/QLHTM[/url][/QUOTE] [quote] $modelname "C:\Users\Krejzifik\Desktop\gmmodelling\curproject\cube.mdl" [/quote] $modelname is a relative path.
[QUOTE=James xX;52653771]$modelname is a relative path.[/QUOTE] Thank you [editline]6th September 2017[/editline] [QUOTE=James xX;52653771]$modelname is a relative path.[/QUOTE] Now after compiling and creating a texture I get this error in console [CODE] Model missing: models/cube.mdl [/CODE] qc [CODE] $modelname "cube.mdl" $scale 1 $body 1 "cube.smd" $model "cube" "cube.smd" $surfaceprop "metal" $cdmaterials "cube\" $sequence idle "anims\cube_idle.smd" fps 1 $collisionmodel "cube_phys.smd" { $automass $inertia 1 $damping 0 $rotdamping 0 $concave } [/CODE] vmt [CODE] "VertexLitGeneric" { "basetexture" "cube\cube" "surfaceprop" "metal" } [/CODE]
Sorry, you need to Log In to post a reply to this thread.