Excellent work! I'll give it a test or two later today, as soon as I have the chance. Looks great regardless. I'm anxiously awaiting your Lightning as well.
personally I think square made her way too skinny, not very sexy. nice port besides the elbow though.
Ladies and Gentlemen, i call this a quality release. Damn fine job! :rock:
Hi Squiddy!
I have a problem.
When I spawn the ragdoll,i don't see,but I found it,
What is the problem?
A image for the problem:
[URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]
[/URL][URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]Image[/URL]
Damn, awesome work. ^^
[QUOTE=bomajofej8;31008974]Hi Squiddy!
I have a problem.
When I spawn the ragdoll,i don't see,but I found it,
What is the problem?
A image for the problem:
[/QUOTE]
O_o Is anyone else having a similar problem? I could try to track it down, but nothing comes to mind as to why that's happening.
[QUOTE=SZK]I'm anxiously awaiting your Lightning as well.[/QUOTE]
I'll release her after Mehdi releases his Lightning; it's only a hexed reskin of that model.
[QUOTE=bomajofej8;31008974]Hi Squiddy!
I have a problem.
When I spawn the ragdoll,i don't see,but I found it,
What is the problem?
A image for the problem:
[URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]
[/URL][URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]Image[/URL][/QUOTE]
Are you sure you bought gmod?
that happens when the model has too many bones,
but was fixed from a patch long ago. due to garry increasing the bone limit.
Came up with a fix for the elbows. Download will be up shortly.
Edit:
[url=http://www.garrysmod.org/downloads/?a=view&id=123049][img]http://www.garrysmod.org/img/?t=dll&id=123049[/img][/url]
Also updated the OP with the link.
Nice work with the model. Very flexible and the faceposing is excellent.
Beautiful. Absolutely beautiful! (Oh, and Serah looks good, too.)
Thank you for giving me the joy of throwing Serah off a cliff or launching her into the air with a catapult. ///_^
do you have any of the other characters ripped from the game in obj format?
[QUOTE=DELTA440;31020608]do you have any of the other characters ripped from the game in obj format?[/QUOTE]
I have Yun Fang and one or two side characters (Jihl and Dahj I think), but no one else.
I just try on simple pose. Really nice model even her hand is bit large. I still looking on your fix.
[url=http://uppix.net/0/1/f/a58e3fb4eaa9f014a92653397dcf0.html][img]http://uppix.net/0/1/f/a58e3fb4eaa9f014a92653397dcf0tt.jpg[/img][/url]
[QUOTE=Dinnyforst;31021943]I just try on simple pose. Really nice model even her hand is bit large. I still looking on your fix.[/QUOTE]
Nice picture! Unfortunately, I can't really fix the hands at this point. SMD exporter for Blender doesn't seem to like it when a skeleton is resized, because it keeps killing all of the face flexes when I do.
Like I said in the OP, try using the inflator tool to deflate the hands a little bit. :D It works fine.
[QUOTE=Squiddy;31020778]I have Yun Fang and one or two side characters (Jihl and Dahj I think), but no one else.[/QUOTE]
Fang? YOU HAVE FANG??? Please make her next! :dance:
[QUOTE=DELTA440;31020608]do you have any of the other characters ripped from the game in obj format?[/QUOTE]
I have all of them (except for non-winged Cid) which I got from here (npc) [URL]http://www.mediafire.com/?g4n3ezn6uhkoh7r[/URL] and here (pc) [URL]http://www.mediafire.com/?4766kxkcuvg69ec[/URL]
You can view and convert these trb files to obj with the Noesis model viewer. [URL]http://www.xentax.com/?p=229[/URL]
Incidentally, here are all the weapons [URL]http://www.mediafire.com/?rdjydx13bw2g600[/URL] and objects [URL]http://www.mediafire.com/?3xvkkpk2fvw7c8v[/URL] in the game.
Cute. Make it a playermodel.
[QUOTE=Last.Shinobi;31030878]Cute. Make it a playermodel.[/QUOTE]
[QUOTE=Squiddy][highlight]A home-made skeleton! Meaning NO, I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.[/highlight][/QUOTE]
One question. If possible to decompile model?
I'm just asking because surely someone would want something to do with it.
But it will need. Qc file to it.
But if you have. Qc file this good-looking girl of that I would be grateful
[QUOTE=Konradon;31037577]One question. If possible to decompile model?[/QUOTE]
She can be decompiled, just open the Serah_Farron.mdl with a hex editor and change "IDST0" to "IDST," at the beginning of the model. If you decompile her, the QC you get will be exactly the same as the one I used to compile this, as long as you're using the most recent version of MDLDecompiler.
ok. I did as you said and i cant decompile her. I used mdldecompiler 0.5 and nothing. Only error: Unable to load model.
[QUOTE=Konradon;31045956]ok. I did as you said and i cant decompile her. I used mdldecompiler 0.5 and nothing. Only error: Unable to load model.[/QUOTE]
That means you didn't change the .mdl file with a hex editor.
Here's [url=http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm]XVI32[/url]. Open the .mdl with this, and change the the first 0 into a comma. It'll work after that.
[QUOTE=windblade;31026228]I have all of them (except for non-winged Cid) which I got from here (npc) [URL]http://www.mediafire.com/?g4n3ezn6uhkoh7r[/URL] and here (pc) [URL]http://www.mediafire.com/?4766kxkcuvg69ec[/URL]
You can view and convert these trb files to obj with the Noesis model viewer. [URL]http://www.xentax.com/?p=229[/URL]
Incidentally, here are all the weapons [URL]http://www.mediafire.com/?rdjydx13bw2g600[/URL] and objects [URL]http://www.mediafire.com/?3xvkkpk2fvw7c8v[/URL] in the game.[/QUOTE]Sweet thanks alot
[QUOTE=bomajofej8;31008974]Hi Squiddy!
I have a problem.
When I spawn the ragdoll,i don't see,but I found it,
What is the problem?
A image for the problem:
[URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]
[/URL][URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]Image[/URL][/QUOTE]
Don't Pirate GMod.
[QUOTE=bomajofej8;31008974]Hi Squiddy!
I have a problem.
When I spawn the ragdoll,i don't see,but I found it,
What is the problem?
A image for the problem:
[URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]
[/URL][URL="http://kephost.hu/kep/2011/07/gm_construct0054.jpg"]Image[/URL][/QUOTE]
you are doomed son
[QUOTE=Squiddy;31052599]That means you didn't change the .mdl file with a hex editor.
Here's [url=http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm]XVI32[/url]. Open the .mdl with this, and change the the first 0 into a comma. It'll work after that.[/QUOTE]
Ok I forgot change 0 to ,
Thanks for help.
maybe this is late but i found a weird bug, when i pose her eyes looking up her mouth open
[QUOTE=lkhrizl;31061379]maybe this is late but i found a weird bug, when i pose her eyes looking up her mouth open[/QUOTE]
Strange... I'll look into it.
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