Hey guys, Im making a Spa map where its steamy water and stuff with snow around you, I tried env_rain/snow and Hammer doesnt have it for EP2 so, how do you do it?
its func_precipitation
thanks!
mmhm...
Just dont set density to 100.
99 is fine, but 100 can cause vertex buffer(HURRR) overflows
:fuckyou:
lol
I made a nice map, looks awesome!
Its a Spa In a coffee cup! in the middle of a snowy mountain/tundra/forest kinda cool
Nice. Pictures?
[QUOTE=laptopman;16637169]mmhm...
Just dont set density to 100.
99 is fine, but 100 can cause vertex buffer(HURRR) overflows
:fuckyou:
lol[/QUOTE]
It has to do with the size... 100 density at 1024^2 may crash but so will 99 @ 1048^2.
I just made up the numbers, their no where close to accurate but it's the idea behind it.
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