I don't know how to make something that begins spinning for the beggining of the round and continues throughout the entire playtime... Like the Gm_atomic windmill...
Any help/tutorials?
I know how to make a func_doorrotating, but that doesn't continue, and is only really good for something like a valve wheel...
func_rotating.
or 2 func_motor's conected through the center of the brush or prop.
Is there a flag on func_rotating that lets it start at the beggining of the game?
I'm on a steamless computer so I can't check...
func_rotating works best
yeah, start on
Usefuls for both of you. Thank you, I think This can just end now... bye bye dead thread.
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