I know this is done by trigger's etc... But I can't seem to get it to work and I've looked around on some mapping tutorial sites and have found nothing. What I want is the player to walk to a certain spot, say in a hallway. When the play get's to this certain spot (Trigger) I want an NPC or Prop (Doesn't matter) to appear in front of the player or anywhere because it really doesn't matter. So the object spawns and in a defined number of seconds I want the object to disappear. Any help?
1. Make the object to spawn and give it a name.
2. Make a point_template and give it a name. Assign the name of the object to spawn to one of the template keyvalues.
3. Give the trigger the outputs:
[code]
OnTrigger | <point_template> | ForceSpawn
OnTrigger | <object> | Kill | | <delay>
[/code]
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