• Make a Radio?
    19 replies, posted
Could you please tell me how to make a radio that makes only if youre near it.Like the radio in Portal or Cs_office. Please??
Ambient_generic parented to a prop_physics. Make the ambient_generic have a fade-out range. Make it loop. Done.
Or use the 'source entity' keyvalue and select the radio
[QUOTE=Red Heavy;16928527]Ambient_generic parented to a prop_physics. Make the ambient_generic have a fade-out range. Make it loop. Done.[/QUOTE] Thanks a lot :D. What do you mean by loop??
[QUOTE=Sub-Zero;16928600]Thanks a lot :D. What do you mean by loop??[/QUOTE] Loop means repeat
Guys it didn't work... Could someone please make a vmf and share it with me??That would be really helpfull.
I made the simplest one I could for you, but I won't be able to get you a upload link for a while. Really busy atm.
1. place an ambient_generic next to your radio, give it a name.('sound01' for example) Select the sound you wish to use. Go to Flags and uncheck 'is not looped'. 2. place a 'logic_auto', go to outputs: 'OnMapSpawn' 'sound01' 'PlaySound' I hope that works for you.
Or you could just check the "start on" flag... And you should give your radio a name like "radio" and write your radios name in "source entity name" in the ambient_generic options, that way it will always play from the radio even if you move it around.
[QUOTE=Henk;16940905]1. place an ambient_generic next to your radio, give it a name.('sound01' for example) Select the sound you wish to use. Go to Flags and uncheck 'is not looped'. 2. place a 'logic_auto', go to outputs: 'OnMapSpawn' 'sound01' 'PlaySound' I hope that works for you.[/QUOTE] I want the sound to come out of the prop wherever I take the prop.
parent it then
Theres no parent option in the ambient generic.
Use the 'source entity name' keyvalue. Enter the name of your prop.
[QUOTE=SnakeFace;16943280]Use the 'source entity name' keyvalue. Enter the name of your prop.[/QUOTE] i did nothing happens.
valve should just make a parent option for everything...
[QUOTE=ALT of Permaban;16944725]valve shot just make a parent option for everything...[/QUOTE] Ambient_generic doesn't have a parent option.
not shot should :3:
[QUOTE=ALT of Permaban;16944981]not shot should :3:[/QUOTE] Can't find it either :'(. Could you please make an example vmf??
try parenting a func_physbox to the radio model and the ambient_generic D:
I found this and it helped me do it.Thanks by the way guys. [url]http://www.youtube.com/watch?v=lcns0_1n9CM[/url]
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