Im sorta new to the whole trigger side of mapping, im currently trying to make it so when you step into an area a "clunk" sound plays and the lights go off, i've managed to get it so the lights go off but i can't seem to figure our how to make it play a non-looping sound, can someone help me?
There's a flag on the ambient_generic. I think it's called "Does not loop". Make sure it's checked.
[QUOTE=Red Heavy;16968537]There's a flag on the ambient_generic. I think it's called "Does not loop". Make sure it's checked.[/QUOTE]
Cheers :D