• Triggering a non-looping sound?
    3 replies, posted
Im sorta new to the whole trigger side of mapping, im currently trying to make it so when you step into an area a "clunk" sound plays and the lights go off, i've managed to get it so the lights go off but i can't seem to figure our how to make it play a non-looping sound, can someone help me?
There's a flag on the ambient_generic. I think it's called "Does not loop". Make sure it's checked.
[QUOTE=Red Heavy;16968537]There's a flag on the ambient_generic. I think it's called "Does not loop". Make sure it's checked.[/QUOTE] Cheers :D
[QUOTE=iradz;16968842]Cheers :D[/QUOTE] [img]http://growabrain.typepad.com/photos/uncategorized/2007/06/30/cheers_beer.jpg[/img]
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