• Model in Map
    17 replies, posted
Hi guys, ive downloaded a model from garrysmod.org. Now i want to make a scripted sequence with the model. How can i do this? Because i only know, that i can make these sequences with "npc_x" ? I tried prop_ragdoll and prop_dynamic, but on both i can't make something like "wave"
Try making a little more sense, what model did you download?
Please use the help thread. We have two of them after all.
How can i make a new NPC/change the model of a NPC. I've tried to open the npc_gman in VS++ and change the model directroy. I compiled it but it isnt working :(
[QUOTE=JayTheSheep;28911171]How can i make a new NPC/change the model of a NPC. I've tried to open the npc_gman in VS++ and change the model directroy. I compiled it but it isnt working :([/QUOTE] You still didn't elaborate as to what you're actually doing, what model did you download, was it a ragdoll, did it have animations or are you importing this model over the bones of another model and then re-compiling it?
It was just a model from garrysmod.org, a ragdoll. It have animations and now i want to make a NPC with this "ragdoll", which can move or apply an animation
Make a Scripted NPC.
And how?
Lua.
[QUOTE=JayTheSheep;28911716]And how?[/QUOTE] [url=http://www.facepunch.com/threads/602394-The-Mappers-Encyclopedia-Section-Rules-Question-Megathread-%28Read-Before-Posting%29]The Mappers' Encyclopedia / Section Rules / Question Megathread (Read Before Posting)[/url]
But i just want to replace the model of gman at least <_<
[QUOTE=JayTheSheep;28911741]But i just want to replace the model of gman at least <_<[/QUOTE] better to make a whole new NPC, that way you kill two birds with one stone, learning Lua and getting what you want.
Is there any Tutorial to make a new NPC? :>
There's this website, see? [url]http://www.google.co.uk[/url] [editline]31st March 2011[/editline] We're not going to hold your hand the whole time you're here.
Oh guy, I already googled it, but i cant find anything. Is this way possibile? Change the model directory from npc_gman and compile it?
if the model you downloaded has the same animations as the npc_gman you can just place it in gman's relative paths. [editline]31st March 2011[/editline] Lies, [url]http://wiki.garrysmod.com/?title=Basic_Scripted_NPC[/url]...
Okay thanks, another question: How can I make a "Livemap" Background for my Mod? Well, I create a map, and this map is my mod background ^^
[url]http://developer.valvesoftware.com/wiki/Menu_Background_Map[/url]
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