• Custom door skins resting ingame
    6 replies, posted
Basically I have mounted Black Mesa content into hammer, and they have added some more skins to the default door model door01_left, so I select a new skin and it appears fine in hammer, but the moment I compile the map, ingame the doors have reset to a random HL2 Skin. So basically I can't use the Black Mesa skins as they just reset, is there a way to fix this?
Launch the game with -overide_vpk?
[QUOTE=Firegod522;44160818]Launch the game with -overide_vpk?[/QUOTE] How would I go about doing this? I only merged Black-Mesa files with HALFlife 2 so how would I go about doing this?
Renaming the lot as new asset could do the trick to, as the game then clearly knows to look for something outside the vpk.
[QUOTE=onebit;44168553][IMG]http://i.imgur.com/eTPMRbR.png[/IMG][/QUOTE] Sorry but this does not work for me. Still loading the default hl2 doors.
Maybe override instead of overide?
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