Sup guys,
Trying to get a map to work here. I'm compliling and on every reflective brush texture I'm getting a reflective checkerboard. Not sure what I'm doing wrong here. I've set up the cubemaps and tried to build them. However in doing so my models disappear.
Also, when I compile HDR this doesn't show up.
[img]http://i51.tinypic.com/acqrd2.jpg[/img]
In L4D2 for me there's a similar bug, I think you need to just always compile in HDR. It doesn't really hurt the compile time too much.
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