• Presentation beta ttt_nukehouse need advice
    2 replies, posted
Hello facepunch. I need your help. I'm new to mapping. I'm working on a ttt map and i'm out of idea about what need change. So i present you ttt_nukehouse, it s in beta. It's two houses facing each other with both sniping spot on the roff. [IMG]http://image.noelshack.com/fichiers/2014/10/1394026605-ttt-nukehouse-b4r20007.jpg[/IMG] the other house: [IMG]http://image.noelshack.com/fichiers/2014/10/1394026605-ttt-nukehouse-b4r20011.jpg[/IMG] [IMG]http://image.noelshack.com/fichiers/2014/10/1394026605-ttt-nukehouse-b4r20010.jpg[/IMG] There is also a underground bunker [IMG]http://image.noelshack.com/fichiers/2014/10/1394026605-ttt-nukehouse-b4r20008.jpg[/IMG] The most interesting part about the bunker is that there is a timer and when it reach 0 you can press a boutton to explode everything in the surface after 1min30. [IMG]http://image.noelshack.com/fichiers/2014/10/1394030699-ttt-nukehouse-b40000.jpg[/IMG][IMG]http://image.noelshack.com/fichiers/2014/10/1394030699-ttt-nukehouses-b40000.jpg[/IMG] The only way to escape the explosion is to go to the underground before the blast door close or else you are traped. I linked the explosion to a damage owner so you will know in the log who pressed it. I added some traitor trap (all linked to a damage owner to know who activated it). Like a radio who explode after activation. Or even a phone who ring after a random time and whoever pick it get a random effect (get 1 credit, full heal, nothing, steal a credit, killed after 40 sec) you can find it at [url]http://steamcommunity.com/sharedfiles/filedetails/?id=212937681[/url] I need you to know what you think about it. If it is any good or no. Thank you.
Pretty good for a beginner at mapping. I like the idea with the phone ringing! What did you use to get a countdown timer working in your map?
Thx, i used this tutorial [url]http://www.youtube.com/watch?v=a4FAWUYygC8[/url] Then i reversed it to make a countdown timmer.
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