Hello all, how to fix this specular so the map will ignore the "plane" color ?
Problem is clearly seen on the fallen tower and wall, also a bit on knife.
[IMG]http://www7.pic-upload.de/02.03.14/xcrjj3zqwz9n.png[/IMG]
Thanks
r_radiosity 0 - 4
Alternatively with the custom material, you can set a vmt flag as "$reflectivity" "[0 0 0]" Then recompile.
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