I have a song that loops in my map, but when I have something give it an input of Stopsound it doesn't work.
It may be because of the file type or something, I just don't know.
[QUOTE=Redcow17;29246293]I have a song that loops in my map, but when I have something give it an input of Stopsound it doesn't work.
It may be because of the file type or something, I just don't know.[/QUOTE]
My workaround to this bug is to just give it an input of setvolume = 0
[QUOTE=brerben;29246761]My workaround to this bug is to just give it an input of setvolume = 0[/QUOTE]
Or use " Kill " ( if the sound is only meant to be played once then stopped )
This is how I did it for my map, not sure if theres a better way to set up music.
[B]Trigger_Multiple[/B]
[I]Flags checked:[/I] Clients
[I]Outputs[/I]
OnStartTouchAll > music_blabla > Toggle
OnEndTouchAll > music_blabla > Toggle
[B]Ambient_Generic[/B]
[I]Name: music_blabla[/I]
[I]Flags checked:[/I] Play Everywhere, Start Silent
Since it starts [u]off[/u] it's toggled to on when you enter the trigger, when you leave the trigger it's toggled back to off.
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