I've just started making maps for garry's mod!
And i have a problem with reflections, on the Light_Envoirment settings i first had Brightness: 255 255 255 200 and Ambient: 255 255 255 80 and that was too bright, so i tried to lower the brightness to 255 255 255 200 which i think is deafult and keep Ambient on 80.
After i did that it still looks the same just not as bright.
[url]http://i35.tinypic.com/2wdq9ua.png[/url]
I Don't know what i'm doing wrong, i've tried to find a solution but i haven't, that is why i'm asking here. :]
Maybe it has nothing to do with the brightness and ambient (please tell me what setting you're using) but i don't know...
Hope you can help me!
Thanks in advance.
Placed and built cubemaps?
[QUOTE=Terrenteller;17584989]Placed and built cubemaps?[/QUOTE]
Thanks both of you.
Could you explain more how to do that? That would be great.
[QUOTE=Terrenteller;17585272][url=http://developer.valvesoftware.com/wiki/Cubemaps]Cubemaps[/url]
[url=http://developer.valvesoftware.com/wiki/Env_cubemap]Env_cubemap[/url][/QUOTE]
Thank you.
Hmmm this was hard.
[editline]07:30PM[/editline]
Okey it wasn't that hard.
i think this looks fine, doesn't it?
Thanks for the help guys!
[url]http://i37.tinypic.com/2lk9q90.jpg[/url]
[url]http://i37.tinypic.com/24yco6x.jpg[/url]
It looks better, but it could look great.
[QUOTE=Dj-J3;17587352]It looks better, but it could look great.[/QUOTE]
Yeah it could. :)
But i think i'm gonna keep it as it is now.
Oh btw do you know if i can make an object that is breakable respawn again?
[QUOTE=crilleX;17587825]Yeah it could. :)
But i think i'm gonna keep it as it is now.
Oh btw do you know if i can make an object that is breakable respawn again?[/QUOTE]
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