• Problem with light
    8 replies, posted
I've just started making maps for garry's mod! And i have a problem with reflections, on the Light_Envoirment settings i first had Brightness: 255 255 255 200 and Ambient: 255 255 255 80 and that was too bright, so i tried to lower the brightness to 255 255 255 200 which i think is deafult and keep Ambient on 80. After i did that it still looks the same just not as bright. [url]http://i35.tinypic.com/2wdq9ua.png[/url] I Don't know what i'm doing wrong, i've tried to find a solution but i haven't, that is why i'm asking here. :] Maybe it has nothing to do with the brightness and ambient (please tell me what setting you're using) but i don't know... Hope you can help me! Thanks in advance.
Placed and built cubemaps?
[QUOTE=Terrenteller;17584989]Placed and built cubemaps?[/QUOTE] Thanks both of you. Could you explain more how to do that? That would be great.
[url=http://developer.valvesoftware.com/wiki/Cubemaps]Cubemaps[/url] [url=http://developer.valvesoftware.com/wiki/Env_cubemap]Env_cubemap[/url]
[QUOTE=Terrenteller;17585272][url=http://developer.valvesoftware.com/wiki/Cubemaps]Cubemaps[/url] [url=http://developer.valvesoftware.com/wiki/Env_cubemap]Env_cubemap[/url][/QUOTE] Thank you. Hmmm this was hard. [editline]07:30PM[/editline] Okey it wasn't that hard. i think this looks fine, doesn't it? Thanks for the help guys! [url]http://i37.tinypic.com/2lk9q90.jpg[/url] [url]http://i37.tinypic.com/24yco6x.jpg[/url]
It looks better, but it could look great.
[QUOTE=Dj-J3;17587352]It looks better, but it could look great.[/QUOTE] Yeah it could. :) But i think i'm gonna keep it as it is now. Oh btw do you know if i can make an object that is breakable respawn again?
[QUOTE=crilleX;17587825]Yeah it could. :) But i think i'm gonna keep it as it is now. Oh btw do you know if i can make an object that is breakable respawn again?[/QUOTE] point_template
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