Ok, the normal map (that's the bluey texture) called water_cc_norm should be in *game name*/*game name suffix*/materials/nature.
The textures _rt_waterrefraction/reflection should be in *game name*/*game name suffix*/materials.
ah, Will try
[editline]03:00PM[/editline]
wait what?
i have two files,
a_water_custom
water_cc_normal
what file is rt_waterrefraction/reflection
Sorry, you need to Log In to post a reply to this thread.