[url]http://snarkpit.net/index.php?s=forums&f=7&t=12317&tp=0[/url]
This is a discussion topic for the download "Modified VBSP Compiler" by omegaslayer which can be found here Download description: This is Valve's VBSP compiler that I re-compiled with the MAX_MAP_BRUSHES limit of 8192 Raised to 32678. 32678 is the unsigned short integer limit (which begs the question of why this wasn't changed to unsigned... *sigh*) so it can't go higher than that.
I tested this on a simple map and ran the map - everything works with this one test, But that doesn't guarantee everything else will work.
Please also note that you run this compiler at your own risk. There are no guarantee that it will work, nor does it come with any warranty of any kind.
Please also note #2 that while the compiler limit has been raised, the engine limit still exists. So don't go building an exact replica of New York City.
Also if you're having trouble downloading the file, try disabling your antivirus, the zip contains an executable, and some AV's won't allow you to download an explicit .exe file.
-------------------
That's the topic, but the link is long gone.
Is there anyone who has the link or possibly knows how to do the same thing? (Do I need to edit the source code?)
I have a map with about 10k solids, (It compiles fine like 100 solids over the limit... but... Maybe not all solids are brushes.) and I heard Source actually shipped it's SDK tools with less brushlimits (might be a rumour.), but I really need this, is there a possibility to find this?
Some quick googling gives me [URL="http://forums.steampowered.com/forums/showthread.php?t=2725536"]this[/URL] and [URL="http://forums.steampowered.com/forums/showthread.php?t=2986171"]this[/URL].
You'll have to do it yourself, apparently. I thought I had a link on hand for what you were looking for, but I forgot it.
Ok, so I would have to compile a custom Source SDK 2013 vbsp.exe?
I guess I'll go download the source code.
Though it would still help if anything finds ANYTHING.
--- Edit ---
After going into the source code, and modifying:
#define MAX_MAP_BRUSHES
in BSPFILE.H,
I go to compile the project and it gives me a bunch of failures when compiling.
[QUOTE]1>------ Build started: Project: Fgdlib, Configuration: Debug Win32 ------
2>------ Build started: Project: tier1, Configuration: Debug Win32 ------
3>------ Build started: Project: mathlib, Configuration: Debug Win32 ------
1> Running VPC CRC Check - fgdlib.vpc
2> Running VPC CRC Check - tier1.vpc
3> Running VPC CRC Check - mathlib.vpc
3> The process cannot access the file because it is being used by another process.
2> The process cannot access the file because it is being used by another process.
3> 3dnow.cpp
1> gamedata.cpp
3> almostequal.cpp
1> gdclass.cpp
2> bitbuf.cpp
1> gdvar.cpp
3> anorms.cpp
2> byteswap.cpp
2> characterset.cpp
2> checksum_crc.cpp
3> bumpvects.cpp
1> inputoutput.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\3dnow.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3> color_conversion.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\almostequal.cpp(9): fatal error C1083: Cannot open include file: 'float.h': No such file or directory
3> halton.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\characterset.cpp(14): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2> checksum_md5.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\vector.h(16): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3> IceKey.cpp
1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\color_conversion.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
1> wckeyvalues.cpp
3> imagequant.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
1>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\fgdlib\gamedata.h(15): fatal error C1083: Cannot open include file: 'fstream': No such file or directory
3> lightdesc.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\vector.h(16): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2> checksum_sha1.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2> commandbuffer.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\quantize.h(12): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2> convar.cpp
3> mathlib_base.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\checksum_sha1.h(32): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\ssemath.h(12): fatal error C1083: Cannot open include file: 'xmmintrin.h': No such file or directory
2> datamanager.cpp
3> polyhedron.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3> powsse.cpp
1>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
1>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\convar.cpp(9): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\mathlib_base.cpp(9): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2> diff.cpp
3> quantize.cpp
2> generichash.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3> randsse.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\ssemath.h(12): fatal error C1083: Cannot open include file: 'xmmintrin.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
1>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3> simdvectormatrix.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3> sparse_convolution_noise.cpp
2> ilocalize.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\generichash.cpp(8): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\quantize.cpp(9): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
2> interface.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\randsse.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3> spherical.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3> sse.cpp
2> KeyValues.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\sparse_convolution_noise.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2> kvpacker.cpp
3> sseconst.cpp
2>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
2>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
2> lzmaDecoder.cpp
2> mempool.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\spherical.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\sse.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
3> ssenoise.cpp
3> vector.cpp
2> memstack.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3> vmatrix.cpp
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\ssemath.h(12): fatal error C1083: Cannot open include file: 'xmmintrin.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\memalloc.h(33): fatal error C1083: Cannot open include file: 'stddef.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\mathlib\ssenoise.cpp(7): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\utlvector.h(19): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
2> NetAdr.cpp
2> newbitbuf.cpp
2> rangecheckedvar.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\vector.h(16): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
2> reliabletimer.cpp
2>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
2> snappy-sinksource.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
3>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\snappy-sinksource.cpp(29): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2> snappy-stubs-internal.cpp
2> snappy.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\snappy-stubs-internal.cpp(29): fatal error C1083: Cannot open include file: 'algorithm': No such file or directory
2> sparsematrix.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2> splitstring.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\snappy.h(46): fatal error C1083: Cannot open include file: 'stddef.h': No such file or directory
2> stringpool.cpp
2> strtools.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\utlvector.h(19): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2> tier1.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\strtools.cpp(46): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
2> tokenreader.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2> uniqueid.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\tier1\tokenreader.cpp(8): fatal error C1083: Cannot open include file: 'ctype.h': No such file or directory
2> utlbuffer.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2> utlbufferutil.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2> utlstring.cpp
2> utlsymbol.cpp
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\utlvector.h(19): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\threadtools.h(12): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
2>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>------ Build started: Project: Vbsp, Configuration: Debug Win32 ------
4> Compiling pointeroverride.asm
4> Assembling: F:\Users\Hinton\Documents\Donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\pointeroverride.asm
4> Microsoft (R) Macro Assembler Version 10.00.30319.01
4> Copyright (C) Microsoft Corporation. All rights reserved.
4>
4> Running VPC CRC Check - vbsp.vpc
4> boundbox.cpp
4> brushbsp.cpp
4> CollisionUtils.cpp
4> csg.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> cubemap.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> detail.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> detailObjects.cpp
4> disp_common.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> disp_ivp.cpp
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4> disp_powerinfo.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> disp_vbsp.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> faces.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> glfile.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> ivp.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\utils\vbsp\ivp.cpp(8): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4> leakfile.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> loadcmdline.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> lumpfiles.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> manifest.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier1\utlvector.h(19): fatal error C1083: Cannot open include file: 'string.h': No such file or directory
4> map.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
4> materialpatch.cpp
4> materialsub.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> memoverride.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4> mstristrip.cpp
4> nodraw.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> normals.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> overlay.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\utils\common\mstristrip.cpp(22): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4> physdll.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\utils\common\physdll.cpp(8): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
4> portals.cpp
4> prtfile.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> ScratchPad3D.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> scratchpad_helpers.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\scratchpad3d.cpp(8): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4> StaticProp.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> textures.cpp
4> tree.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\vector.h(16): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
4> utilmatlib.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> vbsp.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> worldvertextransitionfixup.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> writebsp.cpp
4> zip_utils.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> bsplib.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\mathlib\mathlib.h(10): fatal error C1083: Cannot open include file: 'math.h': No such file or directory
4> builddisp.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\builddisp.cpp(11): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> ChunkFile.cpp
4> cmdlib.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\chunkfile.cpp(35): fatal error C1083: Cannot open include file: 'fcntl.h': No such file or directory
4> filesystem_helpers.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4> filesystem_init.cpp
4> filesystem_tools.cpp
4> map_shared.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\filesystem.h(8): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory
4> pacifier.cpp
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4> polylib.cpp
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4> scriplib.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\utils\common\pacifier.cpp(8): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4> threads.cpp
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\chunkfile.h(15): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
4> tools_minidump.cpp
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
4>f:\users\hinton\documents\donny\clockwork\vortexgaming\custom vbsp\src\public\tier0\wchartypes.h(61): fatal error C1083: Cannot open include file: 'tchar.h': No such file or directory
========== Build: 0 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========
[/QUOTE]
Help? It fails to compile, but you see here is where he modified the source code:
[url]http://www.snarkpit.net/index.php?s=forums&f=6&t=12316[/url]
To get over the brush limit.
--- EDIT 2 ---
Gonna try going into the game.sln in a path like C:/SOURCESDK2013, because I heard path's with spaces can mess things up.
--- EDIT 3 ---
It still won't compille. Help?
I can recompile VBSP for you if you want (I'm using a custom one for gm_metrostroi - I didn't really have to do anything with brushes yet, just minor visleaf related tuning). I'll post it here.
That actually would be extremely helpful for me, and maybe a couple dozen people who need to go over the brush limit.
I'm pretty sure compatibility will be maintained if you don't change anything involving the vertex or faces limit, because that would change what the actual engine has to render, and would break compatibility.
Anyone have the download link for the custom VBSP where we can have more brush ?
BlackPheonix is compiling it for us! :D
But don't go too far over the brush limit, or you could have major issues.
Try this: [url]http://brain.wireos.com/pub/custom_compilers.zip[/url]
I'm not actually sure that it works, but I recompiled it with "#define MAX_MAP_BRUSHES 65536"
Thanks!
EDIT:
Now I get max brushfaces, even though I'm 2K under the limit. I don't know, and would rather not modify the face limit, because that might break compatibility.
I'd need modified brush and face limit for my GTA 2 maps. Try to increase face limit and we'll see what will happen.
[QUOTE=I'm great;44470014]I'd need modified brush and face limit for my GTA 2 maps. Try to increase face limit and we'll see what will happen.[/QUOTE]
The modified VBSP breaks compatibility for garrysmod, unfortunately.
Apparently raising brush limits breaks the compatibility with Garry's Mod, but has anyone tried raising the waterindicies limit?
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