How would I make it so that when played on DarkRP, a "gangster" or "Mob boss" would be the one filtered using filter_class or filter_team or whatever would work. I think this would work because DarkRP classes are just several teams. but I'm unsure how to set up the filter. I am using Counter Strike Source Base in hammer.
[QUOTE=Banshee FrieNd;29584419]How would I make it so that when played on DarkRP, a "gangster" or "Mob boss" would be the one filtered using filter_class or filter_team or whatever would work. I think this would work because DarkRP classes are just several teams. but I'm unsure how to set up the filter. I am using Counter Strike Source Base in hammer.[/QUOTE]
First, filter_activator_class is the filter that checks for entity CLASSNAME, for an instance: player, prop_physics, sent_ball, etc.
Second, filter_activator_team will PROBABLY work, if garry uses valve's team system. If he's not, then you will have to write your own entity in lua.
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