• L4D are there any tuts like this?
    3 replies, posted
Hi there. I hope i'm in the right section. I'am making a map. And i got alot of ideas, But i can't find any tutorial for how to do it. Like these. 1) I want to make a hill with a looping sound in it that is in the orginal l4d game. A war sound so you can hear its behind the hill. How do i do this? 2) Are there any particle effect like white flashing effect in hammer? 3) You know the level Dead Air right? In the first level you see in the beginning a big plane (c130) flying over you. How do you make that? 4) Making a army humvee pass over the bridge while it's driving? I have searched it on google. None of these are on google what i actually want. So are there any tutorials out there? Sorry for my english.
Ambient Generic Make a custom one Prop_dynamic with the animation set to fly over Prop_dynamic and a func_tracktrain
[QUOTE]Ambient Generic[/QUOTE] Yeah i know i need to go to ambient_Generic, but is there any war sound that can be looped and played? [QUOTE]Make a custom one[/QUOTE] Well that easy to say. Make own one. Is there not any effect like from the lightning bolt and use the flash effect? [QUOTE]Prop_dynamic with the animation set to fly over[/QUOTE] I got it working to use the model c130 in prop_dynamic and play the animation intro. [QUOTE]Prop_dynamic and a func_tracktrain [/QUOTE] There is no func_tracktrain in the editor. Could you not explain a bit more?
HL2 contains some good ambients of war, since they were used in the rebel uprising part of the game. Might be hard to find a track without strider screams though.
Sorry, you need to Log In to post a reply to this thread.