[img]http://i.imgur.com/eQEE8.png[/img]
alright, aspen reporting in.
after many, many questions, and thread posts, i've gotten some pretty decent replies as to what people look for in an RP map. i've decided to make an RP map in alp-like environments, in none other than a fictional place in colorado, USA.
it's based off vail, and i looked at some maps to make sure that I got some accuracy. like a small ski resort town. ill be using this thread to update progress + screenshots, and to get opinions and criticism. all of the rest will be divided into individual posts. thank you for viewing my thread!
[b]May 11th[/b]
[img_thumb]http://i.imgur.com/1H4Ac.jpg[/img_thumb]
[b]May 12th[/b]
[img_thumb]http://i.imgur.com/4qbSh.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/DRzPk.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/8oYWO.jpg[/img_thumb]
[b]May 13th[/b]
[img_thumb]http://i.imgur.com/PeZqA.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/GBOBb.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/pVmNu.jpg[/img_thumb]
[b]May 14th[/b]
[img_thumb]http://i.imgur.com/37OPL.jpg[/img_thumb]
[b]May 15th[/b]
[img_thumb]http://i.imgur.com/r9azY.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/g4JAx.jpg[/img_thumb]
It's not terribly thread worthy for just one picture.
Maybe there should be a train station to spawn at and the train would run along the highway into a train station at town.
[QUOTE=ZestyLemons;29769970]It's not terribly thread worthy for just one picture.[/QUOTE]
i wonder if you missed the part where it says "ill be using this thread to update progress + screenshots, and to get opinions and criticism."
Yet at the moment, there isn't much to comment/criticise on.
This is why we have a Pimpage thread anyway, just so people can get criticism on their maps...
Yeah. I'd like to see some pictures of the town as soon as possible (to see what you made similair to our suggestions :v: )
@sphinxa + ironphoenix
more are coming tonight
Fair dues then, but to be fair the current picture looks good :buddy:
[editline]12th May 2011[/editline]
Just the displacements at the side of the road could use some more work
Are you continuing winter jorpakko :smile: ?
[QUOTE=oskutin;29780403]Are you continuing winter jorpakko :smile: ?[/QUOTE]
no, but the map has your winter models in it. if you want me to, i can put some bits of the winter jorpakko in there in your honor :)
Ok, you can take everything you want from winter jorpakko.
Also i can reserve the download for you once you have it.
[QUOTE=oskutin;29781310]Ok, you can take everything you want from winter jorpakko.
Also i can reserve the download for you once you have it.[/QUOTE]
downloaded. thank you very much oskutin for your materials + your VMF. they will be put to good use in this map, promise :)
update:
working on the descent into the valley itself.. which happens to be where the buildings are.
only 6-7 more stacks of road to go til I get to the bottom!
[img_thumb]http://i.imgur.com/FapSp.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/utCvH.jpg[/img_thumb]
[QUOTE=Aspen;29788178]update:
working on the descent into the valley itself.. which happens to be where the buildings are.
only 6-7 more stacks of road to go til I get to the bottom!
[img_thumb]http://i.imgur.com/FapSp.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/utCvH.jpg[/img_thumb][/QUOTE]
Displacements need a little work, but it's looking great.
Random snowstorms would be interesting in a map like this.
[QUOTE=Pringles.;29794829]Random snowstorms would be interesting in a map like this.[/QUOTE]
If only I could get precipitation logics. D:
Take the particles from winter jorpakko.
[QUOTE=oskutin;29796783]Take the particles from winter jorpakko.[/QUOTE]
How exactly do I work them? Pm me please :)
update:
put the awkward block of road up on a (hopefully non-blocky) ridge. the flatness is where the road will descend from. where i put little displacement blocks to make it fit in.
[img_thumb]http://i.imgur.com/PeZqA.jpg[/img_thumb]
[QUOTE=Aspen;29804886]update:
put the awkward block of road up on a (hopefully non-blocky) ridge. the flatness is where the road will descend from. where i put little displacement blocks to make it fit in.
[img_thumb]http://i.imgur.com/PeZqA.jpg[/img_thumb][/QUOTE]
Oh my god, this is beautiful. Keep up the good work!
update: finished the descent into the valley.
[img_thumb]http://i.imgur.com/GBOBb.jpg[/img_thumb]
where did you get the snow textures, they look amazing!
[QUOTE=nomad1;29807686]where did you get the snow textures, they look amazing![/QUOTE]
oskutin's. he let me use them.
[editline]13th May 2011[/editline]
[img_thumb]http://i.imgur.com/pVmNu.jpg[/img_thumb]
Radiance as in warmth coziest as in warm/friendly, I see what you did there....
Nice pictures, even though I haven't seen much, I figure this will be a good map!
Look's FO3 and SEXY.
I think you should build more and detail less, and detail later.. so that you won't be stuck with detailed hard-work-achieved parts you don't need.
should I make it night, or daytime? I was thinking of being able to see the village lights from the cliff.
I would say day and overcast with a tiny, tiny amount of orange/pink sunrise attempting to break through the clouds. I always think sunrise looks way cooler than sunset.
[QUOTE=Aspen;29806407]update: finished the descent into the valley.
[img_thumb]http://i.imgur.com/GBOBb.jpg[/img_thumb][/QUOTE]
That hill is far too steep. As in its just one brush. Use a few and make it an actual hill.
As for the fences at bottom. They would annoy most RP drivers.
Apart from that it's nice.
[QUOTE=Medevilae;29822728]It's a nice picture, [b]but lowres skybox is lowres[/b].[/QUOTE]
o'Rly?
:3:
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