As the title says.
I've been using a phys_motor for the first time, had a looksie at the example, but whenever it starts, it turns 90 degrees then stops.
I'm not seeing anything else I can actually change to prevent this.
Any help?
have you checked flags?
[editline]05:19PM[/editline]
Or the output from the button?
Yes.
Hmm
Is there anything possibly blocking it? or stopping its input?
There's a model there, but it turns 90 degrees meeting no resistance, then comes to a compete halt.
How would something stop its input...?
hmm
I dont know what could be wrong with it
sorry
Use a func_rotating brush with the invisible texture. Problem solved.
why with the invisible texture?
So you don't see it.
But what if you want to see it
Meh, Texture...
[QUOTE=swampie;20723463]But what if you want to see it
Meh, Texture...[/QUOTE]
phys_motor is invisible, he's assuming it's what the OP wants.
ah, I see
maybe parent?
[QUOTE=swampie;20723556]ah, I see
maybe parent?[/QUOTE]
... I'm not really sure what you are getting at, but if you read the OP that's what he's already doing.
Meh, Im not reading properly
sorreh all
[/apologize]
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