• aim_ag_tokyomegaplex66
    14 replies, posted
I'm back from a long long hiatus from source mapping, you may remember [url]http://www.fpsbanana.com/maps/16593 aim_ag_crimson66[/url] from way back when. Well now i present to you my latest, and much greater map, aim_ag_tokyomegaplex66! [img]http://img692.imageshack.us/img692/3708/bannerr.png[/img] Gameplay Video: [url]http://www.youtube.com/watch?v=byCc2y-4sW4[/url] -Based lightly around the gameplay style and architecture of aim_ag_crimson66, tokyomegaplex is the next generation, with improved geometry and brushwork, lighting, gameplay, and overall dynamics. And i know how much facepunch complains about screenshots, so here are 21 screenshots in total, with a gameplay video on its way shortly. [b]Overview[/b] [img]http://img405.imageshack.us/img405/7331/84746198.png[/img] [b]CT Spawn[/b] [img]http://img405.imageshack.us/img405/5066/13592928.png[/img] [img]http://img692.imageshack.us/img692/1636/92817284.png[/img] [img]http://img692.imageshack.us/img692/9186/aimagtokyomegaplex66000.png[/img] [b]General Level[/b] [img]http://img88.imageshack.us/img88/7663/17612946.png[/img] [img]http://img233.imageshack.us/img233/8724/34670051.png[/img] [img]http://img97.imageshack.us/img97/1425/42960048.png[/img] [img]http://img691.imageshack.us/img691/5392/73893193.png[/img] [img]http://img94.imageshack.us/img94/7622/58590649.png[/img] [img]http://img94.imageshack.us/img94/5219/45066128.png[/img] [img]http://img691.imageshack.us/img691/5021/58403605.png[/img] [img]http://img20.imageshack.us/img20/3685/13802183.png[/img] [img]http://img692.imageshack.us/img692/96/19246455.png[/img] [img]http://img233.imageshack.us/img233/6581/15358250.png[/img] [img]http://img21.imageshack.us/img21/7195/10424429.png[/img] [img]http://img233.imageshack.us/img233/1153/25096305.png[/img] [img]http://img405.imageshack.us/img405/4779/55579067.png[/img] [b]T Spawn[/b] [img]http://img97.imageshack.us/img97/8397/57126431.png[/img] [img]http://img94.imageshack.us/img94/1813/23758905.png[/img] [img]http://img21.imageshack.us/img21/1228/47799146.png[/img] download: [url]http://www.fpsbanana.com/maps/115439[/url]
It's a great map, but aren't you forgetting something?
If ever a thread needed a 56k warning... And no, I don't actually have 56k, just saying, thats a lot of huge pics.
Awesome aim map you are great
Add textures to this, and you will have a really good map. Right now, the structure is awesome but the lack of textures makes me sick :C
Why the DEV textures, and why the complicated name? Does look good, but would I wouldn't say it's complete without proper textures.
Fucking beautiful, IMO, I love dev textures :)
oh my sweet gentle jesus, perfect it looks so cool in dev textures! hells yeah i downloaded!
It looks interesting, but I can see it getting dull after a while. The dev textures add some effect at first, but I got sort of bored looking at them all the time. Wayyyyy to much orange. Cool concept map though.
i think i found a bouns room behind some boxs and a wall ._. nothing in it but still..
Tokyo get's two u's in it: Toukyou. Looks better with the kanji: 東京 : とうきょう No I'm not a weeaboo I work there every few months. Map looks great by the way!
Excellent work.
Awesome man, looks absolutely amazing. I like the dev textures, I don't feel it needs normal texture really.
I dont know, I rather like the no textured orange look, very minimalist I like it, awesome map, if you do release, release an untextured version too =] becasue that is awesome
The brush APC looks awesome. The big thing I can see from these screenshots that I don't like is that this is essentially a "tub" map. The map itself is surrounded by large, conspicuous walls that serve no obvious purpose. With a bit of creativity you can accomplish a similar effect and have it look much better. But that would be more time-intensive and hey, it's an orange map.
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