Making precipitation over whole map without making huge block ?
12 replies, posted
Hi guys ! I am sure you can help me !
I need to make rain eveywhere except several places. So theres my question:
Is there way to make precipitation everywhere without making huge block ? Maybe entity or what ever.
But i need to have precipitation everywhere except one house.
So please help me !
If it were me, I would parent the brush to the player, so as your moving along so does the rain.
OR...
a 3D skybod, but it would look weird.
func_precipitation brushes covering the whole map except where it isn't needed.
[QUOTE=SnakeFace;18259569]func_precipitation brushes covering the whole map except where it isn't needed.[/QUOTE]
This.
Sometimes things like this just take effort and time. Accept it and start working. :3
[QUOTE=SnakeFace;18259569]func_precipitation brushes covering the whole map except where it isn't needed.[/QUOTE]
I have to much areas where should be no rain, i cant curve in it so many boxes O_O
Edit: What if i make box on whole map, and just some boxes with precipitation density set to 0% ? Is it going to change precipitation to OFF while in this box ?
[QUOTE=Netheous;18259677]I have to much areas where should be no rain, i cant curve in it so many boxes O_O
Edit: What if i make box on whole map, and just some boxes with precipitation density set to 0% ? Is it going to change precipitation to OFF while in this box ?[/QUOTE]
I hope you don't mean carve. If you're carving to make things you're mapping wrong.
[QUOTE=SnakeFace;18259762]I hope you don't mean carve. If you're carving to make things you're mapping wrong.[/QUOTE]
Lol, i exacly meant carve, but that was ironic.
[QUOTE=Netheous;18259786]Lol, i exacly meant carve, but that was ironic.[/QUOTE]
Carving is a terrible habit and causes fatal map problems. Use clip.
[QUOTE=SnakeFace;18259811]Carving is a terrible habit and causes fatal map problems. Use clip.[/QUOTE]
I use carve only to make windows (quadratic, not rounded) i thought thats not that bad to make windows with carving
it's still bad, but not as bad as non-square shape carving I admit.
[QUOTE=SnakeFace;18260069]it's still bad, but not as bad as non-square shape carving I admit.[/QUOTE]
Why is it bad ? Effect is same as making 4 blocks with space between them to put window.
I know that carving rounded things in other things is bad cause of faces, thats reason why i use arch tool, but why curing square in square is bad ?
[QUOTE=Netheous;18260146]Why is it bad ? Effect is same as making 4 blocks with space between them to put window.
I know that carving rounded things in other things is bad cause of faces, thats reason why i use arch tool, but why curing square in square is bad ?[/QUOTE]
It can create microbrushes which can lead to microleaks which can affect a variety of things, it usually ends up with hard to resize block configurations, etc.
[QUOTE=SnakeFace;18260207]It can create microbrushes which can lead to microleaks which can affect a variety of things, it usually ends up with hard to resize block configurations, etc.[/QUOTE]
Mehhhhh... sounds terrible
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