• Using Terrain Generator?
    2 replies, posted
So I've made a terrain with [url=http://redirectingat.com/?id=629X1198&url=http%3A%2F%2Fnemesis.thewavelength.net%2Findex.php%3Fp%3D8]Nem's Terrain Generator[/url] and I'm curious as to what I do after saving. How do I open the file? I tried opening it via Hammer by typing "*.*" in the file name. It wouldn't load the file when I tried to open it in Hammer. All it did was freeze at 5%. Any help on how to get it into Hammer Editor?
[quote=Nem] Features: * Full 3D control over the appearance of your terrain. * Nine tools to help you shape your terrain. * Fractal terrain generation via eleven unique configurable algorithms. * Heightmap terrain generation. * Multi level Undo, Redo and Revert. * Four render modes: Textured, Solid, Wireframe, and Points. * Several different styles of lightmaps. * Lots of additional display options. * Save your terrain as a .tgm file for latter editing. [B]* Exports to .vmf, .map, .rmf, .t3d, .dxf, .obj, .smf, .txt, .bmp and .jpg file formats.[/B] * Ability to export hint brushes along with your terrain for polygon reduction in Quake engine based games. * Texture browser. * Simple vertex locking. * Recent .tgm file menu. * Quick and easy setup. * 100% Free. [/quote]
What about importing textures?
Sorry, you need to Log In to post a reply to this thread.