So I've made a terrain with [url=http://redirectingat.com/?id=629X1198&url=http%3A%2F%2Fnemesis.thewavelength.net%2Findex.php%3Fp%3D8]Nem's Terrain Generator[/url] and I'm curious as to what I do after saving.
How do I open the file?
I tried opening it via Hammer by typing "*.*" in the file name. It wouldn't load the file when I tried to open it in Hammer. All it did was freeze at 5%.
Any help on how to get it into Hammer Editor?
[quote=Nem]
Features:
* Full 3D control over the appearance of your terrain.
* Nine tools to help you shape your terrain.
* Fractal terrain generation via eleven unique configurable algorithms.
* Heightmap terrain generation.
* Multi level Undo, Redo and Revert.
* Four render modes: Textured, Solid, Wireframe, and Points.
* Several different styles of lightmaps.
* Lots of additional display options.
* Save your terrain as a .tgm file for latter editing.
[B]* Exports to .vmf, .map, .rmf, .t3d, .dxf, .obj, .smf, .txt, .bmp and .jpg file formats.[/B]
* Ability to export hint brushes along with your terrain for polygon reduction in Quake engine based games.
* Texture browser.
* Simple vertex locking.
* Recent .tgm file menu.
* Quick and easy setup.
* 100% Free.
[/quote]
What about importing textures?
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