• GE:S Team filters (or team spawns)
    0 replies, posted
Alright, so for whatever reason in Goldeneye: Source the team spawn entities are useless. If you make only "info_player_janus" and "info_player_m16" the game will act like there's no spawn points available. The Goldeneye Forums solution to this is to add "info_player_multiplayer" everywhere, which is fine if you dont mind getting attacked from behind because the enemy spawned in your side of the map. :rolleyes: So anyway, trying to figure this out, I gave up and tried cheating. I decided to just make the players spawn in an empty room, and team filter teleport them to their bases. Unfortunetely, Goldeneye doesnt seem to have "Filter_Activator_Team" entity. So I'm in a rut, and out of idea's, what do you guys think?
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