Just a real quick question, does anyone know if there's a way to make swinging doors in hammer, like the kind you'd see in an Old West style saloon?
[img]http://3.bp.blogspot.com/_JbkpH51wFCE/RyLXqbNRrXI/AAAAAAAAAA8/VPhKx75BWBI/s320/West%2520Doors%2520Swinging.jpg[/img]
A setup where the doors are pushed open on a hinge when the player walks into them and then swing back to there normal position.
phys_hinge because I have seen it used for the same purpose in a few maps before.
[url]http://developer.valvesoftware.com/wiki/Phys_hinge[/url]
I'm not entirely sure how to make it swing back to it's position, but a shot in the dark.. phys_keepupright
[url]http://developer.valvesoftware.com/wiki/Phys_keepupright[/url]
Tried the tutorial out of interest, and they won't go back to center.
>:|
You could make brushes similar to the doors, tie them to a prop_door_rotating, and put a trigger in front and make them open fast and auto close. The only thing you wouldn't get it the 'Swing' physics effect.
Sorry, you need to Log In to post a reply to this thread.