• Making 'Swinging Doors'
    5 replies, posted
Just a real quick question, does anyone know if there's a way to make swinging doors in hammer, like the kind you'd see in an Old West style saloon? [img]http://3.bp.blogspot.com/_JbkpH51wFCE/RyLXqbNRrXI/AAAAAAAAAA8/VPhKx75BWBI/s320/West%2520Doors%2520Swinging.jpg[/img] A setup where the doors are pushed open on a hinge when the player walks into them and then swing back to there normal position.
phys_hinge because I have seen it used for the same purpose in a few maps before. [url]http://developer.valvesoftware.com/wiki/Phys_hinge[/url] I'm not entirely sure how to make it swing back to it's position, but a shot in the dark.. phys_keepupright [url]http://developer.valvesoftware.com/wiki/Phys_keepupright[/url]
Thanks, I'll give that a try
[url=http://www.halfwit-2.com/?page=tutorials&id=121]Swing Doors[/url]
Tried the tutorial out of interest, and they won't go back to center. >:|
You could make brushes similar to the doors, tie them to a prop_door_rotating, and put a trigger in front and make them open fast and auto close. The only thing you wouldn't get it the 'Swing' physics effect.
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