[B]**THIS MAP REQUIRES EP1 & EP2**[/B]
PS: The christmas part of it was just so it stood out while I was working on it, but I was too lazy to remove it. This is basically a winter edit of my onslaught map.
This shall be my last release before school & GCSE mocks start. Damn, I've done lots this holiday.
I first started this map when I was inspired by one of the challenges going on in this forum and I used it to try and practice my brushwork. Me and my brothers got kinda bored of playing electriconslaught_b15 all the time, so I turned this map into an onslaught map!
[url=http://www.garrysmod.org/downloads/?a=view&id=87580][img]http://www.garrysmod.org/img/?t=dll&id=87580[/img][/url]
Version 2 updates:
[list]
[*]Halfed the time it takes for the whole onslaught to complete (Was 1 hour, now half derp)
[/list]
It includes:
[list]
[*]A small, old, headcrab canister'd shack
[*]A city in the distance with its own citadel (brushbased, wasn't a model small enough for the skybox. I'm impressed with how it came out)
[*]A mountain range inspired by a VMF I came across in the beta, and they also use textures from the beta! :v:
[*]3 entrances to a large underground expanse, one measured to the size of a large SBMP lift piece and 2 to the small lift pieces
[*]Some mounted guns with the ability to be raised up and down
[*]Mines, and minelayers
[*]Brush based wall pieces
[*]Two types of shields that can be toggled
[*]2 and a half secrets
[/list]
[IMG]http://i163.photobucket.com/albums/t319/FirePawX/ons_wastelands_v2-christmas0000.jpg[/IMG]
[IMG]http://i163.photobucket.com/albums/t319/FirePawX/ons_wastelands_v2-christmas0002.jpg[/IMG]
[IMG]http://i163.photobucket.com/albums/t319/FirePawX/ons_wastelands_v2-christmas0003-1.jpg[/IMG]
[IMG]http://i163.photobucket.com/albums/t319/FirePawX/ons_wastelands_v2-christmas0005.jpg[/IMG]
[IMG]http://i163.photobucket.com/albums/t319/FirePawX/ons_wastelands_v2-christmas0006.jpg[/IMG]
Enjoyed this map? Check out my other releases!
[url=http://www.facepunch.com/showthread.php?t=789267][IMG]http://i163.photobucket.com/albums/t319/FirePawX/wastelands.png[/IMG][/url] [url=http://www.facepunch.com/showthread.php?t=750904][IMG]http://i163.photobucket.com/albums/t319/FirePawX/Seastruct.png[/IMG][/url]
[url=http://www.facepunch.com/showthread.php?p=19052750][IMG]http://i163.photobucket.com/albums/t319/FirePawX/Alpinestruct.png[/IMG][/url] [url=http://www.facepunch.com/showthread.php?p=19996442][img]http://i163.photobucket.com/albums/t319/FirePawX/Sandtrap.png[/img][/url]
[url=http://www.facepunch.com/showthread.php?p=21324824][IMG]http://i163.photobucket.com/albums/t319/FirePawX/skylife.png[/IMG][/url]
Oh wow, 100 views and no replies/rates. :v:
only normal zombies like in the old version
:eek:
Epic.
[QUOTE=mori_89;19442730]only normal zombies like in the old version[/QUOTE]
Erm, what?
Do you mean you want only zombies, or what? The old version had all the NPCs that this one had.
no in the old version where only normal zombies
[QUOTE=mori_89;19463122]no in the old version where only normal zombies[/QUOTE]
The old version had poison/fast/classic zombies, antlion guards/workers, combine and hunters. Exactly the same as this version.
I think it's a great map. Your brushwork has paid off, too I mean-this trumphs some of the in-game stuff. All your themed maps are a wonderful addition to the "garrysmod" library of maps and what not. Nice work. :)
[QUOTE=SltWaterDrinker;20241656]I think it's a great map. Your brushwork has paid off, too I mean-this trumphs some of the in-game stuff. All your themed maps are a wonderful addition to the "garrysmod" library of maps and what not. Nice work. :)[/QUOTE]
Thank you. :3:
How do I get the battle going?
[QUOTE=Cheese123;20256633]How do I get the battle going?[/QUOTE]
There is a button near the ammo crates, in the centre by the train carriage. :smile:
[QUOTE=Agent Cobra;20259888]There is a button near the ammo crates, in the centre by the train carriage. :smile:[/QUOTE]
Holy crap, what is that skybox? That looks awesome?
(Sorry for 3-week bump)
[QUOTE=ElectricSquid;20767244]Holy crap, what is that skybox? That looks awesome?
(Sorry for 3-week bump)[/QUOTE]
It is actually one that was made for HL1, which I found in Half life Source and looked absolutely delicious!
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