• Custom Soundscape Problem
    4 replies, posted
I've created a custom soundscape for my map and it does not work All details relating to soundscape Name: soundscapes_gm_cabin Location: garrysmod\garrysmod\scripts Mapname: soundscape_test Info on .txt [code]"cabin.outdoors" { "dsp" "0" "playlooping" { "volume" "0.2" "pitch" "100" "wave" "ambient/animal/crickets.wav" } "playlooping" { "volume" "0.6" "pitch" "100" "wave" "ambient/weather/rumble_rain.wav" } "playrandom" { "time" "8,16" "volume" "0.4,0.9" "pitch" "85,100" "rndwave" { "wave" "ambient/weather/thunder1.wav" "wave" "ambient/weather/thunder2.wav" "wave" "ambient/weather/thunder3.wav" "wave" "ambient/weather/thunder4.wav" "wave" "ambient/weather/thunder5.wav" "wave" "ambient/weather/thunder6.wav" } } "playrandom" { "time" "4,10" "volume" "0.1,0.3" "pitch" "85,100" "rndwave" { "wave" "ambient/animal/bird1.wav" "wave" "ambient/animal/bird2.wav" "wave" "ambient/animal/bird3.wav" "wave" "ambient/animal/bird4.wav" "wave" "ambient/animal/bird5.wav" "wave" "ambient/animal/bird6.wav" "wave" "ambient/animal/bird7.wav" "wave" "ambient/animal/bird8.wav" "wave" "ambient/animal/bird9.wav" "wave" "ambient/animal/bird10.wav" "wave" "ambient/animal/bird11.wav" "wave" "ambient/animal/bird12.wav" "wave" "ambient/animal/bird13.wav" "wave" "ambient/animal/bird14.wav" "wave" "ambient/animal/bird15.wav" "wave" "ambient/animal/bird16.wav" "wave" "ambient/animal/bird17.wav" "wave" "ambient/animal/bird18.wav" "wave" "ambient/animal/bird19.wav" "wave" "ambient/animal/bird20.wav" } } "playrandom" { "time" "10,25" "volume" "0.2" "pitch" "85,100" "rndwave" { "wave" "ambient/animal/snake1.wav" "wave" "ambient/animal/snake2.wav" "wave" "ambient/animal/snake3.wav" } } "playrandom" { "time" "5,11" "volume" "0.3,0.5" "pitch" "80,100" "rndwave" { "wave" "ambient/misc/rock1.wav" "wave" "ambient/misc/rock2.wav" "wave" "ambient/misc/rock3.wav" } } } "cabin.indoors" { "dsp" "0" "playlooping" { "volume" "0.3" "pitch" "100" "wave" "ambient/weather/rumble_rain.wav" } "playrandom" { "time" "10,25" "volume" "0.3,0.6" "pitch" "85,100" "rndwave" { "wave" "ambient/weather/thunder1.wav" "wave" "ambient/weather/thunder2.wav" "wave" "ambient/weather/thunder3.wav" "wave" "ambient/weather/thunder4.wav" "wave" "ambient/weather/thunder5.wav" "wave" "ambient/weather/thunder6.wav" } } } [/code] More info: Map contains two env_soundscape_triggerable entitys (Names IndoorSoundscape and OutdoorSoundscape) Also contains two trigger multiples, one with the output (OnTrigger - IndoorSoundscape - ToggleEnabled) and the other is the same only OutdoorSoundscape Sorry for the long post I just wanted to include everything that might be a factor in it not working. Thanks :)
The soundscape text needs to match the BSP name.
Ok, thanks, I'll try that
Like the name of the manifest needs to be bspname_soundscapes.txt or whatever.
soundscapes_bspname actually, and thanks it works :)
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