I made a vignette screen overlay for my map. It's a .tga with RLE compression enabled. I've had alot of trouble with transparent textures in source before. So before I do anything with this I want to know what I put in these boxes while inporting my texture to make it transparent.
[img]http://img191.imageshack.us/img191/4879/picturessszzz.png[/img]
Then what do I put in these boxes?
[img]http://img684.imageshack.us/img684/1620/picturessszzz2.png[/img]
I really need to figure this out soon. Thanks! :)
add $transparent to the vmt.
I already made a vignette for my mod, use it if you want to.
[url]http://www.4shared.com/file/176381483/f20aa514/vignette.html[/url]
I'll try the one you already made. THen I'll try the $transparent. Thanks! And sorry if this was in the wrong place!
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