• MMD Maps to SFM
    6 replies, posted
Hi all, I was just wondering if there is a way to convert a MikuMikuDance map (PMX format) to a BSP format that's usable in the Source engine?
You could import it as a model, but that isnt advisable.
Hmm, I've never heard of that method, but I'm not sure I like the idea of it either. Is BSPSource or another software capable of decompiling a PMX bap to VMF format?
MMD/TDCG maps are models so you'd have to remake entirely from scratch.
Ah, that's a shame. Ok, thanks for the reply.
However, if you wait until Source 2 comes out for more than just DOTA, you can just dump the ported model straight into Hammer. There's no difference between models and world geometry now so dumping the model in would be more or less the same as remaking it from scratch.
Ok, that's cool. Thanks for letting me know. :downs:
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