• Making a func_physbox Float on the Z-Axis?
    1 replies, posted
Im making a helicopter that works with thrusters but when i move the heli upwards, it falls straight back down but i want it to stay floating in the air. Is there anyway to achieve this? thankyou
[url]http://www.facepunch.com/threads/1143212[/url] [QUOTE=Firegod522;33445974]Turn off orient locally on the thrusters. And why did you make two threads about basically the same question? We have 2 question mega threads but you managed to miss it twice.[/QUOTE] [url]http://www.facepunch.com/threads/1143216[/url] [QUOTE=IronPhoenix;33445654]Post questions in the help thread, and you don't need to make a thread per question And the answer is no. You need to give enough thrust from the thrusters to negate the natural effect of gravity.[/QUOTE] [url]http://www.facepunch.com/threads/1143330[/url] [QUOTE=Firegod522;33455106][url]http://www.facepunch.com/threads/1143212[/url] [QUOTE=Firegod522;33445974]Turn off orient locally on the thrusters. And why did you make two threads about basically the same question? We have 2 question mega threads but you managed to miss it twice.[/QUOTE] [url]http://www.facepunch.com/threads/1143216[/url] [QUOTE=IronPhoenix;33445654]Post questions in the help thread, and you don't need to make a thread per question And the answer is no. You need to give enough thrust from the thrusters to negate the natural effect of gravity.[/QUOTE][/QUOTE]
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