Well, I'm gonna decompile freespace06_v2-1 and see if I can't actually IMPROVE it a bit. Anyone want anything specific?
:siren:[b]Edit:[/b]:siren:
[URL=http://download299.filefront.com/fd0woydzgzog/14725103/freespace10_pyramidtest.rar/][IMG]http://www.filefront.com/images/buttons/download/download_now.gif[/IMG][/URL]
:siren:[highlight]IT ONLY CONTAINS THE PYRAMID, but just wait until you see what I've done with it...[/highlight]:siren:
:siren::siren:[b]Edit:[/b]:siren::siren:
[URL=http://download653.filefront.com/xvtljxnjxydg/14731865/epic_pyramid_test.rar][IMG]http://www.filefront.com/images/buttons/download/download_now.gif[/IMG][/URL]
Even more epic pyramid, tell me which to use (still have both).
did you get permission?
Decompiling and editing would be pretty stupid.
Can't ask permission from someone who's been gone for like three years, otherwise I would.
And every time I try to map from scratch, I lose interest.
I lose interest too, But decompiling a map usually messes it up anyway.
Decompiling does bad things to maps. I would suggest making it from scratch.
Aye, decompiling can fuck up maps. But I've actually figured out how to fix that. Not saying it's easy, but it is possible to fix.
[QUOTE=ChaosLord;17833828]Aye, decompiling can fuck up maps. But I've actually figured out how to fix that. Not saying it's easy, but it is possible to fix.[/QUOTE]
Like what? Replacing every brush or something?
Before you go and do what you want to do, check out this recent remake.
[url]http://www.facepunch.com/showthread.php?t=824502[/url]
It does justice imo
That map is why I'm doing this. If you actually read the thread, it's tiny, the train tracks are horrible, and the map isn't optimized.
[QUOTE=ChaosLord;17837847]That map is why I'm doing this. If you actually read the thread, it's tiny, the train tracks are horrible, and the map isn't optimized.[/QUOTE]
Make it from scratch, it will be way better than decompiling and editing frespace06_v2-1
If you feel like making it from scratch, give me a PM. A bunch of people from Tricky's Tutorials and such have a whole list of must's to be put into a map. I may be able to help as well. I just cannot do lighting.
We have all wanted a map, just have had no one to make it. Also, ZeosPantera has some nitpicky things about maps that might benefit everyone.
First test of my new pyramid is done, uploading...(I'll post a link HERE so as not to clutter up the releases section with bits and pieces of the map lol)
Includes one custom texture already! And I've only done the pyramid!
NOTE: It was compiled using CORDON BOUNDS; most of the actual map was not included. Just the pyramid.
[URL=http://download299.filefront.com/fd0woydzgzog/14725103/freespace10_pyramidtest.rar/][IMG]http://www.filefront.com/images/buttons/download/download_now.gif[/IMG][/URL]
Why not make you own idea for a map?
The old freespace was good enough.
Why not upload pictures of finished parts? :saddowns:
Add a train track, that loops, and goes through the city. Do [b]not[/b] make it retardedly done and don't add tunnels.
By retardedly done I mean using fail by making a ramp curve before it goes straight at the end of each bit (gm_botmap_v3 is known for this, derails any of my trains.)
As was said in that other thread:
[QUOTE=Cornflake;17789614]As far as most of the community is concerned freespace06 is the last freespace map to have been made. I just can't believe people are falling for it and actually think freespace09 or freespace_revolution are the next frespace maps. The freespace maps were made by helio, period.[/QUOTE]
[QUOTE=HiddenMyst;17841753]As was said in that other thread:[/QUOTE]
Good point. However, I intend to try to live up to his legacy, instead of butchering it.
And yeah, train tracks are on my todo list.
Any comments on the pyramid?
[QUOTE=Black-Ice;17841578]By retardedly done I mean using fail by making a ramp curve before it goes straight at the end of each bit (gm_botmap_v3 is known for this, derails any of my trains.)[/QUOTE]
I actually fiddled with that once, seeing if I could do a curve on a ramp. It didn't work. I'd have to do each rail individually and very carefully, and probably would have to include some serious vertex work to boot (which I really hate doing as it tends to create invalid brushes).
Testing a new, far more epic pyramid...tell me if I should use this one or the one I posted before (still have both).
[URL=http://download653.filefront.com/xvtljxnjxydg/14731865/epic_pyramid_test.rar][IMG]http://www.filefront.com/images/buttons/download/download_now.gif[/IMG][/URL]
[QUOTE=ChaosLord;17849577]Good point. However, I intend to try to live up to his legacy, instead of butchering it.
And yeah, train tracks are on my todo list.
Any comments on the pyramid?
I actually fiddled with that once, seeing if I could do a curve on a ramp. It didn't work. I'd have to do each rail individually and very carefully, and probably would have to include some serious vertex work to boot (which I really hate doing as it tends to create invalid brushes).[/QUOTE]
You've already butchered it when you decompiled it.
[QUOTE=ChaosLord;17833756]Can't ask permission from someone [b]who's been gone for like three years[/b], otherwise I would.[/QUOTE]
He may be gone from facepunch, but he still responds to e-mail. You can find his e-mail address from freespace06.
Oh, he does? I didn't know that. Thanks!
*opens Yahoo!*
[b]Edit:[/b]
Sent. I'm not gonna work on it anymore till he responds (since I now know that he can lol).
[quote=HelioG in an email]Nope , go ahead. Good luck!
Sent from my iPhone[/quote]
Resuming!
I hope this is better, the free-spaces were the best maps I have ever built on. But when revolution came, I got sick. But since this looks promising and it sounds better, I hope it is and if possible. Keep the size of the original free-spaces instead of making it smaller, so there's more room for additions and building.
[QUOTE=surfur;17833912]Before you go and do what you want to do, check out this recent remake.
[url]http://www.facepunch.com/showthread.php?t=824502[/url]
It does justice imo[/QUOTE]
Revolution has an epic failure of a railroad tunnel.
This is a bad idea. Make your own damn map.
He has permission, so why not?
[QUOTE=Zally13;17878541]He has permission, so why not?[/QUOTE]
Because decompiling is a bad way of going about anything?
True, but if he honestly wants to, why not?
[QUOTE=Zally13;17880405]True, but if he honestly wants to, why not?[/QUOTE]
The amount of brushwork requiring redoing should effectively equate to remaking the whole thing again.
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