• stuff renders with fog, but the 3d skybox misses it..
    6 replies, posted
Is there a way to fix that? To like make it show fog over the skybox texture?
Dude. I told you use the question mega thread stikied at the top for quick answers. Open the sky_camera properties and choose the fog color and enable fog set to 1.
[QUOTE=Firegod522;21811810]Dude. I told you use the question mega thread stikied at the top for quick answers. [/QUOTE] Wasting your time, you'll go insane long before you make a noticeable impact on the number of 10 second question threads.
[QUOTE=Firegod522;21811810]Dude. I told you use the question mega thread stikied at the top for quick answers. Open the sky_camera properties and choose the fog color and enable fog set to 1.[/QUOTE] That was already done.. The fog does render over geometry, but not over the skybox texture, so it looks ugly
[QUOTE=TerabyteS;21813083]That was already done.. The fog does render over geometry, but not over the skybox texture, so it looks ugly[/QUOTE] 2 options, remove $nofog from the skybox vmts or make your sky and fog colours match up, as they do in real life.
[QUOTE=metallics;21813636]2 options, remove $nofog from the skybox vmts or make your sky and fog colours match up, as they do in real life.[/QUOTE] He is talking about a 3D skybox, and what if the 3D skybox has brush geometry?
[QUOTE=maurits150;21813684]He is talking about a 3D skybox, and what if the 3D skybox has brush geometry?[/QUOTE] Give that a second or 2's thought. His problem is if you read his post above mine he states that the skybox texture in his 3d skybox shows through the fog. I gave him the solution to that. If there's geometry in the skybox then it will be hidden by the fog as normal.
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