Here we go, CS:S Militia Skybox texture and some lighting. I went for about 30 minutes before I decided to take pictures and show you. There is not a lot of room for gameplay, but my main focus is the look of the map, and knife fights.
[b] I do not know how to post pictures, so instead, have a link =) [/b] [url]http://img16.imageshack.us/g/csarenav10000.jpg/[/url]
Please tell me what you think of it, try to be nice. And [b] please [/b] tell me what kind of things you think could make it better.
Extra: How do I take pictures in CS:S without my HUD and weapons showing?
Use Cl_drawhud for no hud and r_drawviewmodels for no weapons. Also, its very blocky and boring looking.
[noparse][img][/img][/noparse] for pictures. Or [noparse][media][/media][/noparse], which works for video too. Anyway, not much to go off of. As the above poster said in his not-so-helpful way, yes, it is very blocky and empty. First of all, you need more map to show before posting; it's just a small field with two empty bases. Try adding more cover in the field, more "battle-torn" props/decals. In the bases you cold also add more cover, more intricate room layout, some computers/equipment on the walls, decals, more interesting architecture, windows maybe, possibly even some chairs/benches. Some of that depends on the theme you want. In all honesty, I'd let the thread die then post again in a while when you've got a lot more to show. But don't give up.
The 3D skybox is nice but the map itself needs work. Add light sources (prop_static) and tone down the lights to get rid of the ugly light spots.
-snip-
( I gave gameplay suggestions, didn't read the post thoroughly)
Good for a first, definitely.
But, as people above have said, it needs work.
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