Hi there! I'm making a map with fire torches, I'd like it to be night time but I have
A. no night skybox in the games I have
B. No idea how to get the lighting as night time, I tried using light environment but no matter how dark I make it, it's not quite right
Does anyone have any tips on the lighting?
Or maybe a skybox I could use? (I don't know how to add them to source so I think I'll need help with that too)
Thanks in advance :)
What games do you have exactly?
Second, the true way to getting the lighting to be dark is to just set it in the light_environment.
Incase you want more help, follow this:
[url]http://developer.valvesoftware.com/wiki/Sky_List[/url]
[QUOTE=Bouncytubez;21936775]What games do you have exactly?
Second, the true way to getting the lighting to be dark is to just set it in the light_environment.
Incase you want more help, follow this:
[url]http://developer.valvesoftware.com/wiki/Sky_List[/url][/QUOTE]
Counter-Strike Source, and HL2 (no eps) Because my HDD was recently wiped so I'm midway through re-downloading them
EDIT: Oh and I don't think this will matter but Left 4 Dead 2
The website Bounctubez is a good page for the sky's and the numbers near them are the best settings to set the light_enviroment should be set as, its easy to follow and gives nice results.
tried it, doesn't seem to exist
All source games have the default skyboxes. Sky_day01_09 is night time.
Are you using the tools/skybox texture? Are you [I]sure[/I] you're not putting wrong things into the light_environment?
no, I dived further into light environment and worked that one out by myself, and that skybox (sky_day01_09) isn't QUITE what I'm after, but kudos to you, I hadn't seen that one looking through it.
Oh and yes, it is the tools/toolsskybox texture
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