• Night time map questions
    7 replies, posted
Hi there! I'm making a map with fire torches, I'd like it to be night time but I have A. no night skybox in the games I have B. No idea how to get the lighting as night time, I tried using light environment but no matter how dark I make it, it's not quite right Does anyone have any tips on the lighting? Or maybe a skybox I could use? (I don't know how to add them to source so I think I'll need help with that too) Thanks in advance :)
What games do you have exactly? Second, the true way to getting the lighting to be dark is to just set it in the light_environment. Incase you want more help, follow this: [url]http://developer.valvesoftware.com/wiki/Sky_List[/url]
[QUOTE=Bouncytubez;21936775]What games do you have exactly? Second, the true way to getting the lighting to be dark is to just set it in the light_environment. Incase you want more help, follow this: [url]http://developer.valvesoftware.com/wiki/Sky_List[/url][/QUOTE] Counter-Strike Source, and HL2 (no eps) Because my HDD was recently wiped so I'm midway through re-downloading them EDIT: Oh and I don't think this will matter but Left 4 Dead 2
The website Bounctubez is a good page for the sky's and the numbers near them are the best settings to set the light_enviroment should be set as, its easy to follow and gives nice results.
tried it, doesn't seem to exist
All source games have the default skyboxes. Sky_day01_09 is night time.
Are you using the tools/skybox texture? Are you [I]sure[/I] you're not putting wrong things into the light_environment?
no, I dived further into light environment and worked that one out by myself, and that skybox (sky_day01_09) isn't QUITE what I'm after, but kudos to you, I hadn't seen that one looking through it. Oh and yes, it is the tools/toolsskybox texture
Sorry, you need to Log In to post a reply to this thread.