Hello, I have some problem with mapping in gmod.Every time when I try to spawn a door(container door) or a TF2 sentry on a plain surface in my map , [img]http://img255.imageshack.us/img255/3589/gmwaterstruct0000.jpg[/img] my Gmod crashes always on the same address : "0x0f511454" Any help will be appreciated
Edit :
Nvidia 9500 gt
AMD Athlon 64x2 ~2.61GHz
2 GB RAM
Edit 2 :
I'm running hammer on Half-Life 2 config , Source Engine 2006
Map compilled on settings : Run BSP on Normal , Run VIS on Normal , Run RAD on Fast
I believe there is a crash in gmod with spawning doors.
[QUOTE=Azaz3l;21943539]
Map compilled on settings : Run BSP on Normal , Run VIS on Normal , Run RAD on Fast[/QUOTE]
General tip: Don't run the compile tools on fast.
As IronPhoenix said, there is a bug when you spawn doors.
Have you tried using the 2007 engine? Its much better for Garry's Mod because it uses the same engine. (for now)
Thanks for help , I'm going to try to recompile the map with HL2:EP2's 2007 Engine
It still crashes.. I recompilled the map with source 2007 engine.No effect.How come doors don't crash gm_construct and gm_flatgrass?
Do you have power 4 displacements anywhere?
[QUOTE=Legend286;21961048]Do you have power 4 displacements anywhere?[/QUOTE]
Uhm , My map consists of a plain terrain , water , info_nodes (for NPCs) , info_node_air , info_spawn and of a skybox
EDIT : [img]http://img17.imageshack.us/img17/3589/gmwaterstruct0000.jpg[/img]