• Little Mesa (WIP)
    14 replies, posted
Little Mesa is my first project in a while so quality may not be the best. It is a non-themed map for now. It contains a sewer system that will eventually lead throughout the entire map. [IMG]http://i44.tinypic.com/rk28o9.jpg[/IMG] [IMG]http://i42.tinypic.com/2sbu336.jpg[/IMG] Roads will also be found through out the entire map. It will contain many many buildings. [IMG]http://i39.tinypic.com/m962w4.jpg[/IMG] It is currently just made for sandbox/freebuild. **New to the forum, read the rules, let me know if any of the following is out of line and I will correct it** Apologies in advance guys. I run a development team on steam and in general. We are looking for staff that can help anywhere from concept to coding, if your interested, I can be reached through my email; [email]Jalane11@hotmail.com[/email], where we will discuss more.
It is a little blocky. Especially the sewers.
Blocky, repetitive textures and why are you using cheap water, it looks like shit. You also have a cubemap error on the road.
As said above, also that looks more like a sewage processing plant. Cheap water texture. Odd yellow lighting. Large tunnels. Road on crack? Try to fix those please.
That looks nothing like a mesa. and its blocky as hell! I'd suggest renaming it and work on your mapping. Mesa: An area of high land with a flat top and two or more steep, clifflike sides. Mesas are larger than buttes and smaller than plateaus, and are common in the southwest United States.:eng101:
Call it Mesa Pequena
Why do the openings about the size of doors have no doors.
[QUOTE=LODY;21921938]Call it Mesa Pequena[/QUOTE] Why? There don't appear to be any tables in the map.
I think he meant pequeña Keyboards without accents are horrible.
[QUOTE=Firegod522;21926508]I think he meant pequeña Keyboards without accents are horrible.[/QUOTE] Its not the keyboard, its the keyboard layout within the OS. I have mine set to Canadian Multilingual. Has accents and all.
@doonbugie Because I just havent gotten around to doors yet, and I haven't decided what kind of doors to put in yet, so yeah. @GiGaBiTe Mind getting a screenshot? Nothing bad is showing over on this end.
[QUOTE=DTKodiak;21935324]@GiGaBiTe Mind getting a screenshot? Nothing bad is showing over on this end.[/QUOTE] How do I get a screenshot of a map I don't have. Look at your last screenshot, the road looks like a mirror, which is a cubemap error.
Also, incase you don't look at your OTHER thread, the ladder is a few units above the ledge on which it's meant to be fixed to.
This didn't really need a thread, did it?
Blocky and odd lighting. And as GiGaBiTe pointed out, theres a cubemap error. My criticism is the same as everyone elses.
Sorry, you need to Log In to post a reply to this thread.